Clown's Circus of Mods
Hahaha, Welcome to the circus of mods. Come back when you need some mods, buddy! (Elite BioShock reference).
This collection contains RimWorld mods I've made: small ideas, odd utilities, vanilla-friendly additions, scenarios, and whatever else I end up making.
Each mod is intended to stand on its own, so you can subscribe to the ones you want and ignore the rest. Requirements, compatibility notes, and save safety information should be listed on each individual mod page.
All mods are tested heavily before release, but of course feedback and bug reports including errors or warnings are appreciated if posted on the specific mod's page.
Load order
9 mods- management
Standing Sleeping Spot
What better way to dehumanise someone than to deny them the ability to sleep lying down?
- management
Trade Caravan Spot
Caravans now go where you want them to - without the bugs or bloat of similar mods!
- management
Transfer Prisoner
Now you don't have to destroy your prisoner beds to move your prisoners or go through the hassle of re-arresting them!
- combat
Dedicated Turrets
For instance, how am I gonna stop some big mean Mother-Hubbard from tearin' me a structurally superfluous new behind?
- management
Lone Survivor
One pawn. One cat. One very bad day. Just my own solo spin on the vanilla Crashlanded experience. Summary: One Crashlanded survivor - the lonely classic RimWorld experience. Description: Your ship under fire by hostile forces unknown. Your ship ablaze and your crew certainly dead