Quill18's Mod Collection [B18]
(13 mods not in local dataset)
Load order
34 mods- management
Colony Manager
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*.
- management
EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
- management
LT-DoorMat
Keeps filth in place to make cleaning easier, or to prevent cleanroom to become dirty room.
- medical
Medical Tab
Adds a comprehensive medical overview tab, showing your colonists' health at a glance.
- management
Misc. MapGenerator
- Blueprint MapGenerator This will create some more detailed ruins on map creation.
- management
Misc. Robots
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: Hint for the load order: 1st: Try the defin
- management
[Abandoned] Misc. Robots++
Search for "robots++" and filter by game version to find up-to-date alternatives Thank you to the community and all those who have contributed; this mod has been kept on life support for many years, only being updated by community submissions.
- management
Misc. Training
This adds some training facilities: - Shooting Target Train up your shooting ability.
- management
Miscellaneous 'CORE'
*** This mod contains various core functions for other Miscellaneous parts.
- management
QualityBuilder
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.
- management
Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
- management
Where's the gravel? - Grayscale Edition [B18]
1.0 version is available here! Beta 19 version is available here! This is the gray version of the texture. See the original texture here. Simply replaces the default gravel texture with one that's easier to see. Why would you want to know where gravel is? It's only 70% fertile (c
- medical
Expanded Prosthetics and Organ Engineering
Expanded Prosthetics and Organ Engineering - Creating bionic super soldiers since 2015!
- management
Better Workbench Management
NOTE: Most of what this mod did has now been integrated into vanilla.
- management
ResearchPal
1.3 UPDATE PLEASE USE THE FORK Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated when RimWorld is loading, you won't get interrupted by the tab. The denser layout helps with
- management
Predator Hunt Alert[B19]
Alert when the colonists or pets are targeted by carnivorous beasts.
- management
CleaningArea
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area.
- management
[RF] Smooth Stone Walls [b18]
1.0 VERSION (now called "Etched Stone Walls") AVAILABLE HERE: "Smooth Stone Walls" allows you to smooth natural stone walls, just as you can smooth natural stone floors, thanks to a new option in the "Structure" tab of the architect menu. This allows you to have real walls in the
- management
Room Sense
Toggleable panels to show relevant room stats, such as beauty, cleanliness, etc, over appropriate rooms using graphical meters and optionally a coloured overlay.
- management
More Faction Interaction
Adds more interaction with and between factions, bringing the world to life.
- management
Smart Medicine
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on the caravan, because thi
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.