// Combat · RimWorld Mod
1.0 Turrets
Patches turrets back to their 1.
Patches turrets back to their 1.0 values.
The 1.1 update nerfed all types of turrets. This mod restores the old combat values.
The new costs remain the same; it seemed fair to leave the increase costs since the turrets are now technically stronger than their current 1.1 counter parts.
1.1 Value -> 1.0 Value
Mini-Turret
Burst: 2 -> 3
Range: 29 -> 25
Autocannon Turret
Damage: 20 -> 40
Armor Penetration: 30% -> 60%*
Uranium Slug Turret
Damage: 30 -> 75
Armor Penetration: 75% -> 112.5%
Range: 39.9 -> 49.9
*The Wiki says that the current value was nerfed to 30%. I did not see any armor penetration value when I looked at the files for the Autocannon Turret, so I added a category for 60% pen.