// Management · RimWorld Mod

Auto Links Extended

Auto Links Extended mod preview for RimWorld

Auto Links Extended Requires Auto links.

Auto Links Extended

Requires Auto links. Auto links already turns a lot of related defs into clickable info-card links (recipes, workbenches, research, build costs, and so on). This patch fills two gaps that matter a lot with farming and crafting mods such as Apothecary (Continued).

What you get

  • Plants show what they harvest Open a plant’s info card and jump straight to the item you get when you harvest it. The harvest item also links back to the plant.
  • Ingredients show what they craft into This applies to all items, not only plants. If something is a specific ingredient in a recipe, it also links to the finished product — not only to the “Make …” recipe.
Example (Apothecary): yarrow oil shows both Make Scar Cream and Scar Cream, so you can open the cream itself in one click.

What Auto links already covers

  • Recipes ↔ products, ingredients, and workbenches
  • Buildings ↔ materials and research
  • Animals ↔ corpses / eggs where relevant

Notes

  • Links are the clickable entries at the bottom of info cards
  • Only specific ingredients are linked (e.g. “yarrow oil”). Broad categories like “any herbal medicine” are not expanded into every matching item
  • Load after Auto links. Safe to add to an existing colony