// Management · RimWorld Mod
Bulwarkon Mechanoid
Bulwarkon Mechanoid Adds a craftable support mechanoid to your mechanitor army — the Bulwarkon.
Bulwarkon Mechanoid
Adds a craftable support mechanoid to your mechanitor army — the Bulwarkon.What does it do?
The Bulwarkon is a support and defense specialist, projecting a full-angle energy shield that intercepts both ground-level and aerial projectiles (mortars, rockets, bullets, etc.). Shield HP, recharge rate, and radius are fully configurable in the Mod Options menu. The Bulwarkon is equipped with a built-in small defense weapon. It deals minimal damage, serving only to maintain distance from enemies.Stats
- Bandwidth cost: 2
- Required research: Ultra mechtech
- Fabrication cost: 100 Steel, 100 Plasteel, 5 Advanced components, 1 High subcore, 1 Nano structuring chip, 2 Shield cores, 4 Glitterworld medicine
- Fabricated at: Large mech gestator
- Recharger: Large mech recharger
- Armor (Blunt / Sharp / Heat): 150% / 150% / 200%
- Under Combat Extended: 70 MPa / 40mm RHA / 35%
- Weapon damage 8; armor penetration 10%; range 25
- Under CE, uses .45 ACP ammo; 16-round magazine; 4s reload time
- Move speed: 6
- Built-in shield (default radius / HP): 4 / 2000
- Work types: Doctor (mech skill level 15, work speed 100%)
Ability 1: Deploy Shield Projector
Deploys a stationary shield projector on the battlefield, similar to the Royalty DLC's low-shield pack. Has 3 charges; reloaded with shield cores (configurable to advanced components in mod settings).Ability 2: Deploy Healing Smoke Generator
Deploys a healing smoke emitter. Units within the smoke cloud will have their wounds continuously bandaged, regenerate health over time, and become immune to fire. Also has 3 charges; reloaded with glitterworld medicine (configurable to regular medicine).Requirements
- Biotech DLC
- Royalty DLC