// Weapons · RimWorld Mod
Deadly Weapon Tweaks
I've decided to discontinue the mod as there are way better alternatives these days and not much point of using this instead.
I've decided to discontinue the mod as there are way better alternatives these days and not much point of using this instead. I'll still keep the mod updated for Rimworld releases, but no new mods will be patched.
The main goal of the mod is to make combat and damage more realistic without deviating too much from vanilla.
Soft requirement for 1.3 and higher - Projectile Speed Booster. You can still use the mod without it, but projectiles will move at vanilla speeds.
Safe to install on/remove from an existing save.
Notable features:
- Most weapons do more damage and are more accurate all across the board
- Shotguns shoot multiple pellets instead of one blast. Still done the old way, may require/add compatibility for Proper Shotguns in the future
- Neolithic weaponry is slightly weaker
- Melee weapons are untouched
- Various other tweaks and changes
- Vanilla Expanded Mods (Up until last update)
- Rimsenal Mods
- Gun Nut
- Glittertech
- Nagas
- RimForge
- FCP Makeshift Weapons Pack
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2538459641]FCP Fallout New Vegas Lever Action Rifles
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2553700067]Medieval Overhaul
- Cybernetic Warfare and Special Weapons
Legacy (1.2 and Older): - Metro Armory
- Rimworld: Altered Carbon
A mod for melee weapons that works well with this mod: Link