// Furniture · RimWorld Mod
Decor into Styles
What is this? This mod transforms buildings from various decor mods into styles instead of clogging the architect menu, so you can have the mods guilt-free. List of supported mods Dark Ages : Crypts and Tombs Adds ossuary wall to the "Morbid" style Medieval Overhaul Adds rustic f
What is this?
This mod transforms buildings from various decor mods into styles instead of clogging the architect menu, so you can have the mods guilt-free.
List of supported mods
Dark Ages : Crypts and Tombs
- Adds ossuary wall to the "Morbid" style
Medieval Overhaul
- Adds rustic furniture to the "Old world" style
Erin's Cottage Collection
- New style "Cottagecore"
捕鱼装饰 FishingDecorative
- New style "Tropical"
哥特式吸血鬼家具 Gothicstyle Vampire Furniture
- New style "Nocturne"
太空基地家具Space Base Furniture
- New style "Space"
Ponpeco Furnitures : Kids' Room
- New style "Baby"
Misstall's Furniture
- New style "Misstall"
RR's Furniture pack-Collection Longyun
- New style "Longyun"
RR's Furniture pack-Collection Rapture
- New style "Rapture"
Aliaile Race Furniture
- New style "Aliaile"
Neo-Retro Haus Furniture
- New style "Neo-Retro"
Ponpeco Furnitures : Sci-Fi
- New style "Cosmic"
- New style "Nebular"
Erin's Japanese Furniture
- New style "Japanese"
What about architect categories?
Please use my mod "Better Architect Menu" which will nest these empty categories into Furniture, in essence hiding them unless they have leftover contents. This avoids errors that could be present from removing categories outright.Why are some buildings left over?
If you are using ONLY this mod and not its sibling mods, you might have some left over. In some cases it would not be applicable to port a building into a style. If you would like to ensure full bloatless integration, please also install 'Decor into Props' and 'Progression: Furniture' and 'Better Architect Menu' if you are interested.Best paired with
- Worldbuilder, essential for selecting styles
- Decor into Props, for additional debloating of decoration.
- Better Architect Menu, for organizing/hiding leftover categories
- Progression: Furniture, for more global patches on aesthetic buildings.
- Style Merging, which allows these styles to be used on more buildings.
