Door Generator
A door that turns colony traffic into electricity.
A door that turns colony traffic into electricity.
Each complete open-and-close cycle adds energy to an internal buffer, which is then supplied to the connected power grid. A configurable cooldown prevents rapid door-loop exploits.
Everything is configurable across five settings tabs.
Power:
master enable, energy per cycle, maximum grid output, storage capacity, discharge speed, cooldown, what counts as a cycle (full cycle, every open, every close, or both), random energy variance, and the discharge-buffer button.
Building and Vac Door:
optional overrides for hit points, work to build, open speed, flammability, mass, and every build cost, applied to doors already standing.
Feedback:
sparks, floating text with a custom suffix and color, messages, and the inspect line.
Presets:
practical, generous, chaotic, plus Reset to default and Reset to OP default, which both rewrite every tab.
No Harmony required.