Rim Weapon System
is an independent arms distributor with operations spanning the majority of Rimworlds, specializing in the acquisition, standardization, and redistribution of alien firearm platforms. It provides capable individuals and organizations with a consistent and diversified weapons portfolio, alongside comprehensive manufacturing solutions. Its core business involves recovering design schematics and decommissioned production lines from industrial ruins across the Rim, applying unified specifications and adaptive engineering to acquired technology — ensuring that all products retain their original design lineage while meeting the operational demands of Rimworld conflicts.
Kalashrimkov Weapons Pack
A new consignment of Kalashrimkov-pattern firearms has entered distribution through Rim Weapon System supply channels, comprising:
AK-12 Assault Rifle
-5.45x39mm
AK-12SK Compact Assault Rifle
-5.45x39mm
AK-15 Assault Rifle
-7.62x39mm
AK-15SK Compact Assault Rifle
-7.62x39mm
PPK-20 Submachine Gun
-9x19mm 7N21
SV-98 Bolt-Action Sniper Rifle
-7.62x54mmR
RPK-16 Light Machine Gun
-5.45x39mm
AM-17 Compact Assault Rifle
-5.45x39mm
AMB-17 Compact Assault Rifle
-9x39mm
A-545 Balanced Assault Rifle
-5.45x39mm
AN-94 Specialized Assault Rifle
-5.45x39mm
Sourced from dispersed production facilities and refit to Rimworld operational specifications, these platforms deliver proven reliability and sustained firepower under demanding field conditions. This consignment broadens access to battle-tested combat systems for colonies with the means to procure them.
6x9-1 Bayonet
Because I want to add a good dagger to my current save.
Weapon Balance
Slightly stronger than vanilla, but balanced within the mod itself. I have attempted to strike a middle ground between real-world and in-game firearm performance. As these weapons also appear in enemy hands, I consider this mod to be balanced even in a vanilla environment.
Best experienced with Camera+
Supports Simplified Chinese, Traditional Chinese, and English
Textures:
Myself
Code:
Myself, with AI assistance
Some oddly specific ideas:
Myself
Update Roadmap:
This is purely a personal project and I tend to lose interest quickly, so no promises.
If there are any cool or interesting guns not on my roadmap, feel free to leave a comment — if I like them too, I might just make them.
CE compatibility turned out to be more involved than I expected. I'm putting it on hold for now to focus on textures first. That said, if anyone wants to make a CE patch for this mod, feel free to do so and publish it on your own.
·KS-23M, RSH-12
·TsKIB COO, ZiD, and other Russian arms groups (PKP-SP, OTS-14)
The following are planned as separate mod releases
·Rim Sauer weapons (XM7)
·AR-15 family
·Kriss Vector