// Weapons · RimWorld Mod

Grandyy's Laser Turrets

by Grandyy

1.61.51.4
Steam ↗
Grandyy's Laser Turrets mod preview for RimWorld

Add 3 laser turrets(1x1) to your game!

Add 3 laser turrets(1x1) to your game! the codes of laser effect are based on Biotech so you need to have it loaded while playing with this mod.
******NOT Compatible with Combat Extended******
I programmed by selectively copying vanilla codes. I only take the laser effect from beam weapons of biotech and keep everything else works like ordinary weapons. It works fine in my game for now, so I didn't take much time testing for bugs and compatibility, Please remind me if you find error or incompatibilities with any other mod while playing this.

25.07.14 update : Updated for v1.6, please report in the comments if there's any issue.

 Turret Stats:



1.Laser Tracker Turret
  • HP:400
  • Damage:10(Heat)
  • Burst shots:10
  • Firing interval:2s
  • Range:36
  • AP:50%
  • Prerequisite research:gun turrets&pulse-charged munitions
  • Building cost:200 plasteel, 5 components, 2 advanced components

 


2.Laser Shooter Turret
  • HP:400
  • Damage:24(Heat)
  • Burst shots:4
  • Firing interval:2.5s
  • Range:36
  • AP:60%
  • Prerequisite research:gun turrets&pulse-charged munitions
  • Building cost:180 plasteel, 5 components, 1 advanced components

 


3.Laser Sniper Turret
  • HP:400
  • Damage:40(Heat)
  • Burst shots:1
  • Firing interval:2s
  • Range:50
  • AP:200%
  • Prerequisite research:gun turrets&pulse-charged munitions
  • Building cost:250 plasteel, 5 components, 3 advanced components