// Combat · RimWorld Mod
HELLDIVERS - Emplacements [Combat Extended]
Combat Extended only.
Combat Extended only.
"The turret is capable of distinguishing friend from foe but be careful not to get in its way."
NOTE: These are not called-in but rather built. See FAQ for the reason
Adds emplacements based from the game HELLDIVERS Includes: - Turrets known for recognizing and eliminating those who has doubts about Super Earth and alien sympathizers - Huge artillery piece that can fire in 3 very slow bursts Will add a few more defense options in the future.Compatibility:
YES ITS COMBAT EXTENDED COMPATIBLE
- Muzzle FlashFAQ:
called-in Hellpod versions?
I can't do C# magic. SorryNon-Combat extended version?
No. I don't have enough time. I rarely play without Combat Extended.Where are the infamous mines
Still in production, Super Earth Federation seems to be hesitant due to their absurd lethality.Barbed wire?
I suck at making atlas for it. Will do in the futureWhy is the AT-47 auto turret?
I had to adapt it that way because explosive auto turrets are inaccurate and seems interesting.Why does the artillery look different?
You can blame RimWorld for having no turret axis offsets. I had to use a more quadrilateral turret base just so it looks better when rotated.You can contact me mostly in Combat Extended's discord server where Im most active or in Rimworld's unofficial one, @amaoto. I would be glad if someone wants to help on this mod or just wants to provide feedback.
If you do like my mods please consider sending a kofi