// Management · RimWorld Mod

Ideology Leadership Expanded

♛ Ideology Leadership Expanded Vanilla treats the ideoligion leader as a slot you fill once and forget.



♛ Ideology Leadership Expanded


Vanilla treats the ideoligion leader as a slot you fill once and forget. This mod makes leadership a living political system: leaders are elected, challenged, deposed, and succeeded automatically — in ways that match your ideoligion's character — and every transfer of power is a real gathering your pawns physically attend.

✦ Your Memes Are Your Constitution


Every player ideoligion is classified automatically from its memes and structure:
  • Elective (default) — scheduled elections every 15/30/60 days. The colony gathers and votes; incumbents can lose.
  • Autocratic (Authoritarian · Cult of Personality · Corsair) — ambitious believers challenge the leader to ritual combat. Weapons down, fists up, whoever stands rules. Pacifist leaders fall to bloodless coups.
  • Dueling cultures (Blood Court · Bushido · any autocracy) — discontent boils over: a believer with a grudge against the leader, or simply at the end of their rope, can issue a spontaneous challenge at any moment. Keep your people happy — or keep your champion close.
  • Triumvirate (VIE Republic) — rule of three using VIE's own triumvir roles. Succession promotes the chain; empty seats go to whoever bonds best with the sitting triumvirs.
  • Royal (VIE Aristocratic) — designate heirs, abdicate on your terms, watch crowns pass by blood.
  • Theocratic (VIE Exalted Priesthood) — the conclave ordains whoever has converted the most souls. Every conversion is tracked.


✦ Real Rituals, Not Popups



Elections, conclaves, leadership duels, coronations, abdications, even triumvirate council meetings — all true Ideology rituals. The camera pans to the gathering (optional), a message announces it, and the ceremony waits until every eligible voter or witness has arrived before it begins — with a fallback so a stuck pawn never stalls the colony's politics.

✦ The Leadership Tab



A new main-bar window in the Modern X Menu visual style: the sitting leader with a live approval bar, every seat and role, full reign history color-coded by how each reign ended, and complete election records with per-candidate vote bars.

✦ The Succession Tree



A drag-to-pan, scroll-to-zoom lineage of glowing paper dolls — founder at the top, the present below.
  • Official portraits — every leader's likeness is archived the day they take power. The dead appear as they ruled, never as corpses, forever.
  • Story connectors — links tell you how power moved: "won the vote", "seized by combat", "crowned by abdication (son)".
  • Leader records — click any leader for their live STATUS or locked CHRONICLE, a generated account of their rise and fall.
  • Cabinets over time — every leader's advisors, snapshotted whenever the government changes, as neat portrait grids.
  • Pin the leaders worth remembering.


✦ Politics With Flavor


  • Election letters list the full ballot — who voted for who, self-votes included.
  • Appointment letters explain every pick: "spouse of the leader", "trusted, opinion +34", "deeply devout".
  • Letters are styled per event: somber successions, celebratory coronations, alarming depositions.
  • Leaders refill empty roles within a day or two — triumvirates convene a council first.
  • Leader gizmos: appoint advisors, designate heirs, abdicate.
  • Leaders actually lead — their vanilla abilities fire on their own: combat command when raiders hit, trials when someone guilty walks free, a morale speech when spirits sag, work drive in quiet times. (Toggleable.)


⚙ Settings


Election interval (15/30/60 days) · vacancy grace period (0–24h) · patronage appointments · letters · camera pan to rituals · autonomous leader abilities.

☰ Requirements & Compatibility


  • Requires: Ideology DLC, Harmony
  • Optional: Vanilla Ideology Expanded – Memes and Structures, Alpha Memes (unlock the non-elective governments). Fully functional without them.
  • Save-safe to add mid-game. Standalone — replaces VOTE and LEADER / Colony Leadership (don't run two election systems).
  • All succession uses the vanilla role API — abilities, apparel requirements, and titles behave exactly as vanilla expects.


♥ Pairs With


Modern Ideology Menu — its Leadership section becomes a full political dashboard when this mod is installed. The rest of the Modern X suite shares the same UI language.

Full documentation here: https://astryls.github.io/Ideology-Leadership-Expanded/