// Management · RimWorld Mod

Immunities Reset

Immunities Reset mod preview for RimWorld

Overview V1.1 Resets all pawn health immunity data / Fix to vanilla immunity records with mod use and removal. Details When a mod introduces a hediff (health item) that has the capability to have an immunity, it keeps immunity records for it. In the situation where you then want

Overview

V1.1 Resets all pawn health immunity data / Fix to vanilla immunity records with mod use and removal.

Details

When a mod introduces a hediff (health item) that has the capability to have an immunity, it keeps immunity records for it. In the situation where you then want to remove that mod it leaves these records behind which can then cause errors in the system, with subsequent cascade errors to other areas (e.g. needs). This mod then allows you to "nuke"/remove the erroneous records to allow a continuance with the save game, "error free". There are mod options that allow you to reset the health records for immunity.

Mod notes

This will be compatible with any mod that is "removed" that subsequently used hediffs that offered the potential for immunity.

Credits

Chinese (Simplified and Traditional) translations - HawnHan Japanese translation - Proxyer

Github

https://github.com/PeladorRW/ImmuCorrect

Pelador's Discord

https://discord.gg/CFNP26C

V1.1 Collection

https://steamcommunity.com/sharedfiles/filedetails/?id=2012817741 (CC BY-NC-SA 4.0)