// Management · RimWorld Mod

Loot Funnel Logistics

Loot Funnel Logistics What is this mod?

Loot Funnel Logistics

What is this mod?

Loot Funnel Logistics is a small standalone logistics mod that helps reduce repetitive item hauling. Loot funnels collect nearby allowed items, and beacon devices transfer them across the map.

Overview

Loot Funnel Logistics is useful for cleaning up loot around killboxes, battlefields, mining sites, farms, temporary work areas, or any place where too many items end up scattered on the ground. The mod is designed as a simple logistics helper, not a full digital storage network. It helps move items while still keeping storage control in the player's hands.

Buildings

Loot Funnel A small storage-like device that pulls nearby items into itself. It uses normal RimWorld storage filters, so you can choose exactly what it is allowed to collect. For example, you can make one funnel collect weapons, another collect chunks, and another collect food or corpses. If an item is not allowed by the funnel storage settings, it will be ignored. Sender Beacon Transfers items from selected linked loot funnels to one linked receiver beacon. By default, the sender beacon must be operated manually by a colonist. If you install an AI persona core into it, the beacon becomes automated and no longer needs a colonist operator. Receiver Beacon Receives items sent by a linked sender beacon. The receiver can be linked to storage buildings. If valid linked storage has space and accepts the item, the item will be placed directly into that storage. If no valid linked storage is connected, transferred items will be dropped near the receiver beacon instead.

What can it be used for?

  • Cleaning loot after raids.
  • Moving items from killboxes.
  • Moving items from distant work areas.
  • Collecting filtered items such as chunks, weapons, corpses, food, or resources.

Settings

The mod includes configurable settings:
  • Loot funnel collection radius.
  • How many items a funnel can pull per cycle.
  • Maximum stored stacks inside a funnel.
  • How many items a sender transfers from each funnel.
  • Total items transferred per sender cycle.
  • Funnel pull interval.
  • Sender transfer interval.

Languages

The mod currently includes:
  • English
  • Русский
  • 简体中文

Save compatibility

The mod should be safe to add to existing saves. Removing it from a save after building its structures is not recommended. It is better to deconstruct the mod buildings before removing the mod.

Bug reports

If you find a bug, strange behavior, missing translation, or balance issue, please report it in the comments. Useful information for bug reports:
  • What happened.
  • What you expected to happen.
  • Whether the issue happened after loading a save.
  • A HugsLib log if there is an error.