// Management · RimWorld Mod

Map Designators

Adds practical right-click options designed for Odyssey or nomad playthroughs where marking each new map's natural resources by hand gets tedious.

Adds practical right-click options designed for Odyssey or nomad playthroughs where marking each new map's natural resources by hand gets tedious.

"Mine all rare" — marks every visible rare ore vein on the map for mining. Configure which ores are included in the mod settings (detects modded content).

"Mine all steel" — marks every visible compacted steel vein for mining.

"Harvest all wild" — marks every visible, harvestable, non-tree plant that is not inside a growing zone. Trees and cultivated crops are left untouched. Per-plant skip options are available in the mod settings (currently just heal root and non-nutrisious).

"Cut all trees" — marks every visible tree with 40%+ growth outside of growing zones for wood-chopping. Trees inside growing zones are left untouched.

"Hunt all safe" — marks all visible wild animals that will not retaliate when attacked.

"Auto-hunt on spawn" — when enabled in mod settings, every wild animal that spawns on the map is automatically marked for hunting. Manhunters and animals that retaliate when damaged are excluded.

The C# was written with Claude Sonnet 4.6