// mod author

Geojak

19 mods7K total downloads 3.0 avg rating

// works All mods

Map Designators
management

Map Designators

Adds practical right-click options designed for Odyssey or nomad playthroughs where marking each new map's natural resources by hand gets tedious.

Fungus is normal
management

Fungus is normal

Adds a new Precept between hating and loving fungus, where its reverted to a regular vegetable, like when ideology is not loaded.

Tribute Demand
management

Tribute Demand

A hostile faction has arrived at your colony's doorstep — and they want payment.

Crafting Unique
management

Crafting Unique

Crafters with skill 10 or higher have a 5% chance per crafted weapon to produce a unique variant instead of the normal item if a unique variant def for this weapon exists.

Raid Warning
management

Raid Warning

Incoming (vanilla) threats are detected, sending you an advance warning with a time of arrival.

More Vanilla Xenos
management

More Vanilla Xenos

Adds three hand-crafted xenotypes that use unused vanilla Biotech genes — no new genes added.

Brain AI
management

Brain AI

Allows implanting AI persona cores into brains to raise consciousness.

Orbital Military Assist
combat

Orbital Military Assist

This mod enables requesting military assistance in space at the comms console if allied with the orbital trader Odyssey faction and the Royaltry Empire faction via an one line xml patch.

Simple Medieval
management

Simple Medieval

This mod fills the gap of vanilla medieval content without content bloat, balance nightmares or performance costs from large frameworks.

Noble Food
Stale
management

Noble Food

Makes all Nobles, not just conceited Nobles, have food requirements.

Select All Colonists Keybind
Stale
management

Select All Colonists Keybind

Adds a configurable hotkey that selects all player-controlled pawns on the current map for quick drafting.

Advanced Recipes
management

Advanced Recipes

Designed to provide, hopefully balanced, late-game production methods for otherwise scarce resources.

Imps Explode
management

Imps Explode

Adds a new Living Bomb gene+hediff to impid tribal pawns, causing them to explode on death.