Colony mechanoids that meet the requirements below can use every vehicle seat provided by Vehicle Framework.
They can also use the direct orders displayed when you right-click a vehicle.
Requirements:
- Must be capable of Basic work
- Must have a body size between 0.7 and 2.0
Eligible mechanoids can be assigned as drivers, passengers, gunners, driver-gunners, and any other roles defined by Vehicle Framework.
Recommended For
・Solo mechanitor playthroughs
・Players who want to keep their colonists safe
・Players who want to manage multiple vehicles with a single-pawn caravan
Explicitly Supported Mods
- Silversol's maidnoid
- Silversol's SortieLion
- Silversol's Azurtrail
- Silversol's Steelvivian
- Silversol's Stormmarina
- Silversol's Magna Fortress
Dedicated compatibility support is provided for the mechanoids from these mods.
They can operate vehicles regardless of whether they are capable of Basic work.
Confirmed Compatible Mods
- Milira Race
- The Deadman's Switch series
Among vanilla mechanoids, only the fabricor is currently supported.
Mechanoids from Milira Race and The Deadman's Switch series—as well as other mechanoids capable of Basic work with a body size between 0.7 and 2.0—have been confirmed to operate vehicles successfully.
Milians are adorable... and the mechanoids from The Deadman's Switch series are seriously cool!
【Load Order】
- Vehicle Framework
- RimThunder - Core
- Mech can driving (This Mod)
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur