// Weapons · RimWorld Mod

PetGun

PetGun Adds "PetGun" — living guns.

PetGun

Adds "PetGun" — living guns. Unlock the "Living Gun" research (prerequisites: Gunsmithing, Bionics) to construct the pet gun workbench. From there, a wide range of living gun recipes become available as you unlock their vanilla weapon's usual prerequisite research:
  • Living assault rifle
  • Living pump shotgun
  • Living bolt-action rifle
  • Living sniper rifle
  • Living heavy SMG
  • Living LMG
  • Living minigun
  • Living chain shotgun
  • Living charge rifle
  • Living charge lance
  • Living EMP launcher
  • Living beam repeater (requires Odyssey)
  • Living beam graser (requires Odyssey + Biotech)
When crafting finishes, a fully tame creature spawns on the spot in place of the usual item. Each living gun has ranged combat performance identical to its regular weapon counterpart, and its accuracy improves through its own "Shooting Training" (4 levels).

Mod Settings

  • Whether living guns dirty the floor
  • Whether living guns nuzzle, and how often
  • Whether "Maintenance" surgery resets a living gun's age
  • Whether traders may bring living guns to sell
  • Whether raiders may bring living guns
  • Whether living guns can spawn in the wild

Compatibility

Fully supports Japanese and English out of the box (auto-switches with your game language).