Power Armour Rebalance
Makes powered armour (recon, marine/power, and cataphract) significantly more durable and protective — because a suit of plasteel-weave powered armour should actually feel like powered armour.
Makes powered armour (recon, marine/power, and cataphract) significantly more durable and protective — because a suit of plasteel-weave powered armour should actually feel like powered armour.
Changes (applied to all variants including prestige versions):
RECON ARMOR
HP: 280 → 400 | Helmet: 120 → 175
Sharp: 0.92 → 1.10 | Blunt: 0.40 → 0.55 | Heat: 0.46 → 0.58
MARINE (POWER) ARMOR
HP: 340 → 500 | Helmet: 150 → 225
Sharp: 1.06 → 1.35 | Blunt: 0.45 → 0.65 | Heat: 0.54 → 0.72
CATAPHRACT ARMOR (Royalty DLC)
HP: 400 → 600 | Helmet: 180 → 260
Sharp: 1.20 → 1.55 | Blunt: 0.50 → 0.80 | Heat: 0.60 → 0.88
Compatible with any mod that does not also edit these same base stat values.
Patches base defs so all variants (prestige, phoenix, etc.) are automatically covered.