// Management · RimWorld Mod

Seek Enemies - Mental Break Fix

Seek Enemies - Mental Break Fix mod preview for RimWorld

Fixes a bug in the "Seek Enemies" mod where pawns on a mental break would still be force-moved toward enemies.

Fixes a bug in the "Seek Enemies" mod where pawns on a mental break would still be force-moved toward enemies.

This patch makes the SeekEnemies movement logic treat pawns in a mental state the same as pawns already in a combat job — i.e., it leaves them alone.

Requires Seek Enemies to be loaded. Load this mod after Seek Enemies.