Simons Guns
A Special Request Contains the Colt Walker Simon asked me for.
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Replace Stuff
Place buildings anywhere, on top of existing things, and the game will handle it.
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Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
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Simple sidearms
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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More Mods by velcroboy333
Ancient_Structures(continued)
Build structures from ancient times.
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- 1.6
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Foxes Aren't Suicidal(continued)
Original Author: Thundercraft Original Description: This uses an xpath patch to reduce the {maxPreyBodySize} of foxes, preventing them from preying on humans (such as your colonists) or large animals.
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- 1.6
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Anima Fruit (The Original)
Adds fruit to the Anima tree; a mystical drug with psychic effects.
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Capitalized Work Types
Makes Jobs in the Work Tab Capitalized.
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More Weapons Mods
WeaponStats
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map.
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- 1.0
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Show Weapon Tallies
When selecting multiple enemy pawns, shows the number of each weapon on the button for it.
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- 1.6
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Vanilla Persona Weapons Expanded
Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person
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Vanilla Weapons Expanded - Quickdraw
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
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