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Star Trek: Fall of the Federation

Star Trek: Fall of the Federation v0.

Star Trek: Fall of the Federation

v0.1 Ever think that RimWorld would be perfect for an extended Star Trek away mission or scenario? Well, this mod adds some Star Trek Federation uniforms, weapons including various types of phasers, a combadge, and a Federation faction to the game. Assemble your team of intrepid scientists, engineers, and redshirt security officers (gold in this era) and boldly go where many have gone before!

================================ Features ================================

  • Adds in Federation uniforms representing the various departments and fields (DS9 era).
  • Adds in Federation weapons including hand phasers and their heavier rifle versions.
  • Adds in Federation comsbadges which they can wear and give small bonuses to social impact and moral.
  • Adds a Federation faction to the game. They are generally peaceful traders with high tech weapons. Eventually, they will be bastions of science and technology.

================================ Bugs ================================

  • Currently the uniforms are not constructible and must be either spawned with or acquired via debug codes (ie. Spawning them with cheats). This is because the color of the uniform is quite specific and the game easily breaks them. Secondly, the pawns kept taking off the uniforms in favor of "normal" clothes. I'll revisit this in the future.

================================ TODO ================================

  • Add in more pawn types for the Federation faction.
  • Add in custom Federation background stories.
  • Add in more Star Trek related items including tricorders and engineering tools. These will most likely both be accessories.
  • Add in Star Trek related objects such as a food replicator (basically makes food but costs a LOT of energy). Could also add in industrial replicators and new power sources. All of these would be the highest tier of technology and difficult to acquire or obtain.
  • Add in other alien weapons including Klingon and Romulans disruptors.
  • Possibly add in alien factions including hostile Klingons, Romulans, and friendly Vulcans.

================================ Star Trek Federation Change Log ================================

V0.01 - Initial release. Added Federation uniforms. V0.02 - Phasers! Added Federation hand phaser weapons from TOS and TNG era and TNG style phaser rifles complete with graphics and SFX. Implemented TNG era combadges that act as accessories. Changed uniforms to be department specific, non-craftable, without quality levels, and not constructed out of any materials (make them consistent and uniform). V0.03 - Faction! Implemented the Federation faction which can have colonies, outposts, or maybe a ship in the area to help you out. They currently have two types of personnel (officers and enlisted). This will be expanded later. V0.03a - Bugfix. Fixed fat combadge texture and phaser rate of fire. V0.1 - STEAM release. Fixed all sorts of bugs due to old code. Added custom icon for Federation faction.

Origional and Old Forum Page

https://ludeon.com/forums/index.php?topic=14328.0