// Management · RimWorld Mod

StK AutoSlaughter

Slaughter prefers either the oldest or youngest animals.

Slaughter prefers either the oldest or youngest animals. The bonding filter also includes all named animals (you can disable that feature in mod settings).



Being basically the same idea as "Improved Auto Slaughter", it was originally a bugfix for autoslaughter ceasing to cull animals when you have any bonded animals among them. I forego the gizmos of that mod in favor of a more robust (in my opinion) structure. I've also left easy-to-access hooks for modifying the priority, if needed later.

As for the "features", besides the aforementioned bugfix, I've also added an option to count any manually named animal as bonded and prevent them from being autoslaughtered, unless the bonding filter is enabled.

While it is safe to add (or remove) mid-game, as it doesn't add any of its own fields, if adding it mid-save, you should absolutely recheck all the auto-slaughter settings to prevent your herd from being culled by the new rules. This also applies if you switch from or to the original "Improved Auto Slaughter".



Very extensive fork of "Improved Auto Slaughter" by llunak.

Source: https://github.com/still222/Rimworld_AutoSlaughter