Hi there just a small little update from me the developer:
As of now i don't plan to implement the tier 3 sentry since for one i don't have any textures for it since someone else created the textures for this mod.
To give a long story short the person who created the textures originally was going to make this exact mod themselves but they never finished the project. But they did create textures for the level 1 and 2 sentry gun. They had intent on making the level 3 textures but they only finished the base texture and never made the main turret texture.
When the found my mod which originally had far more primitive textures later on they contacted me and they deiced to hand me over the textures that they made for free and everything else was history.
To prevent a clash in texture styles i decided not to create the level 3 sentry just so everything looked consistent.
Along side this, i would have to implement the "MVCF" framework from VE framework to allow for the turret to both fire bullets and rockets as if it was just pulled out of Dustbowl. At the time i did not have the XML know-how that i have now so i did not really have an idea on where to start so i decided not to do that and instead leave the mod how it is today.
I am considering maybe doing this update in the future maybe in some Janky way with the textures just so they don't clash too much. But at this time i have no plans for new content for this mod.
Last thing i want to thank the community for supporting this mod over the years and also the people who have installed all of my other mods.
Me making this mod was a launch pad for me to create other mods for Rimworld and i have enjoyed the ride. its kinda fun making mods for Rimworld its XML system can be esoteric at times but in the right hands its quite powerful.
Anyway have a nice day/night.
Yours Sincerely
-Rob The Robot Guard
Mod Info
"Hey look, buddy. I'm an engineer — that means I solve problems.
Not problems like 'What is beauty?' because that would fall within the purview of your conundrums of philosophy.
I solve practical problems." -Engi 2007
This is the TF2 sentry gun in Rimworld. it has stats that similar to the TF2 counter part but with Rimworld's balance in mind.
The Turrets included are: Level 1, Level 2 and min sentry's.
Cost for level 1:
130 Steel
3 Components
Cost for level 2:
330 Steel
6 Components
15 Plasteel
Cost for mini:
100 Steel
1 Component
Level 1 12 damage per bullet
Level 2 10 Damage Per bullet
Mini dose 8 Damage
But each turret has downsides and upsides
Stats:
Level 1:
Decent Accuracy
Fires 4 bullets in a single burst
2 Second Cool-down between each burst
Uses 120 W
48% AP
Level 2:
Poor Long range accuracy
1 Second Cool-down between each burst
Fires 8 bullets in a single burst
Uses 240 W
48% AP
Mini:
Reduced Damage
Fires 2 bullets in a single burst
1.5 Second Cool-down between each burst
Great Accuracy
Uses 60 W
24% AP
Sorry combat extended is not supported.
Mod Support:
Reel's Turret Pipeline
Anyway enjoy my mod
The turrets within this mod are based on the designs of the sentry guns from Team Fortress 2. I have used 0 assets from Team Fortress 2 and ocarina0001 made the textures But Sounds are from vanilla Rimworld same with bullet textures.
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