// Management · RimWorld Mod

事件权重调节节点 随机事件调控 /Event Weight Adjustment Node Random Event Contro

事件权重调节节点 随机事件调控 /Event Weight Adjustment Node Random Event Contro mod preview for RimWorld

核心功能 提供一种可建造的电子设施,允许玩家在限定范围内调整各类随机事件的触发概率,不再完全依赖随机运气。 Core Function Provides a buildable electronic facility that allows players to adjust the trigger probability of various random events within a limited range, no longer relying entirely on random luck.

核心功能
提供一种可建造的电子设施,允许玩家在限定范围内调整各类随机事件的触发概率,不再完全依赖随机运气。

Core Function
Provides a buildable electronic facility that allows players to adjust the trigger probability of various random events within a limited range, no longer relying entirely on random luck.

具体机制
建造需要消耗电力和零部件,玩家可在专属界面中调整不同事件的权重系数,例如提高商队到访友好访客的出现权重,降低袭击瘟疫等负面事件的触发权重。
调节幅度存在上限,最高为正负百分之三十,调整幅度越大设施的电力消耗越高,无法完全禁用任何随机事件。
每进行一次权重调整,都有小概率触发时空波动负面事件,作为过度干预世界随机性的平衡代价。

Specific Mechanism
Construction consumes power and components. Players can adjust the weight coefficient of different events in the exclusive interface, such as increasing the occurrence weight of caravan visits and friendly visitors, and reducing the trigger weight of negative events such as raids and plague.
There is an upper limit to the adjustment range, up to plus or minus 30 percent. The larger the adjustment range, the higher the power consumption of the facility. No random event can be completely disabled.
Each weight adjustment has a small chance to trigger the negative event of spacetime fluctuation, as a balance cost for excessive intervention in the randomness of the world.

在此感谢 wordtomod.com提供的支持,协助完成了大部分工具及各类材料数据的整理工作。


Special thanks to wordtomod.com for their support and assistance in organizing most of the tools and various material data.