// Management · RimWorld Mod
神之对话 GodDialogue
神之对话(GodDialogue):与殖民者直接聊天,你说的话、下的指令,会真正改变殖民地——不只是心情,而是行动本身。 核心玩法 • 右键小人即可对话,微信式聊天记录,回复以头顶气泡浮现 • 三种聊天模式:上帝(默认)、朋友、潜意识——同一句话会有完全不同的口吻 • 每位小人独立人格与服从度:100% 绝对服从,调低后他会按性格和你的说服力决定听不听 • 独立记忆系统:记得聊过什么、交代过什么,读档换图不丢失 场景示例 • 安抚崩溃者:「先睡一觉,明天会好」——他真的会去休息,心情转好 • 指挥战斗:征召中也能下令「退到安全距离再打」 • 安排工作:「
神之对话(GodDialogue):与殖民者直接聊天,你说的话、下的指令,会真正改变殖民地——不只是心情,而是行动本身。
核心玩法
• 右键小人即可对话,微信式聊天记录,回复以头顶气泡浮现
• 三种聊天模式:上帝(默认)、朋友、潜意识——同一句话会有完全不同的口吻
• 每位小人独立人格与服从度:100% 绝对服从,调低后他会按性格和你的说服力决定听不听
• 独立记忆系统:记得聊过什么、交代过什么,读档换图不丢失
场景示例
• 安抚崩溃者:「先睡一觉,明天会好」——他真的会去休息,心情转好
• 指挥战斗:征召中也能下令「退到安全距离再打」
• 安排工作:「砍最近的树」「拆掉那面墙」「采掉那块矿」
• 影响关系:夸某人他就好感上升,嚼舌根就下降;还能撮合互有好感的小人成为恋人
• 管理欲望:说服沉迷享乐者克制娱乐需求,成功则长期压制,理由太差会失败并闹情绪
• 处理随身物品:「把武器放下」「把外套脱了」立刻照办
• 塑造世界:在设置里写一本「世界书」——势力背景、文化禁忌,小人们会把它当作常识
AI 眼中的世界
• AI 能读到小人的种族、健康(流血/疼痛/缺失部位)、成长阶段、工作、需求、室温、周围敌友
• 世界是活的:小人的一举一动都沉淀为世界事件,每次对话 AI 都知道殖民地最近发生了什么
• 世界心跳:AI 会定期观察殖民地,记下近况、关系变化与大事,殖民地像一本慢慢写出来的小说
• 行为写入社交日志:「由于神的要求,XX 去砍树了」,有据可查
• 支持扩展:自动识别其他 mod 提供的动作加入指令
如何开始
1. 设置 → 模型配置,选择 OpenAI / DeepSeek / GLM / OpenRouter / Ollama(本地免费)等
2. 填入 API Key,选好模型
3. 右键本方殖民者 →「对话」
4. 需要前置:Harmony 与 Interaction Bubbles
常见问题
Q:必须付费 API 吗?
A:不必,支持任意 OpenAI 兼容接口,本地 Ollama 免费。
Q:征召战斗中的小人能对话吗?
A:可以,气泡回复不打断操作。
Q:读档后还认得我吗?
A:记得,记忆存在小人身上,读档换图不丢。
Q:小人会拒绝命令吗?
A:取决于服从度,调低后他会自主判断并明确拒绝。
Q:AI 怎么知道殖民地发生了什么?
A:对话前程序把小人的身体状态、近况、关系和世界设定打包给 AI,基于真实游戏数据说话。
Q:世界书是什么?
A:手动或让 AI 自动记录世界设定,成为小人的「世界观」进入每次对话。
Q:世界心跳耗 token 吗?
A:默认低频、每日有上限,时机不合适自动跳过,可调可关。
Q:会影响平衡吗?
A:服从度与行为权限都可单独开关,洗脑类有成功率与心情代价。
Q:小人用什么语言回复?
A:跟随你的输入,中英均可,界面支持中英文。
大家可以去开放平台登陆后获取key即可:
Deepseek:
https://platform.deepseek.com/api_keys
Gemini:
https://aistudio.google.com/app/api-keys
OpenAI:
https://platform.openai.com/api-keys
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GodDialogue lets you chat with your colonists — and what they say and do genuinely changes your colony. Not just their mood: their actions.
Core Gameplay
• Right-click a colonist to chat; chat history like a messenger, replies pop up as bubbles.
• Three chat modes: God (default), Friend, Subconscious — the same order sounds very different.
• Per-colonist persona & obedience: at 100% they obey; lower it and they decide for themselves.
• Independent memory per colonist: survives reloads, map changes and caravans.
Scenarios
• Comfort the broken: "sleep it off, tomorrow will be better" — they actually rest and recover.
• Battle commands even while drafted: "fall back and hold range".
• "Chop the nearest tree", "deconstruct that wall", "mine that rock".
• Shape relationships: praise X and their opinion rises; badmouth and it falls. Play matchmaker — sparks may become lovers.
• Suppress a slacker's joy need with a good argument — or fail and face the sulking.
• "Drop your weapon" / "take off that coat" — done instantly.
• Write a "lorebook" in settings — factions, taboos, your worldbuilding — colonists treat it as common knowledge.
AI Awareness
• The AI reads race, health (bleeding/pain/missing parts), life stage, work, needs, temperature, nearby allies and enemies.
• The world is alive: everything colonists do sinks into a world log the AI sees before every chat.
• A periodic "world heartbeat" lets the AI observe the colony and remember notable events — your colony grows like a story.
• Executed orders are written into social logs: "At the god's request, XX went to chop wood".
• Other mods' actions are auto-detected and added to commands.
Getting Started
1. Settings → Model: OpenAI, DeepSeek, GLM, OpenRouter, local Ollama (free), or any OpenAI-compatible endpoint.
2. Enter your API key and pick a model.
3. Right-click a colonist → Talk.
4. Dependencies: Harmony and Interaction Bubbles.
FAQ
Q: Paid API required?
A: No. Any OpenAI-compatible endpoint works; local Ollama is free.
Q: Can drafted colonists chat mid-battle?
A: Yes, replies appear as bubbles without interrupting you.
Q: Will they remember me after loading?
A: Yes, memory is stored on the colonist.
Q: Can they refuse commands?
A: Depends on obedience; below 100% they judge and may clearly refuse.
Q: How does the AI know what's happening?
A: Before each chat, the mod packages body state, recent events, relationships and world settings as context — real game data, not guesses.
Q: What is the lorebook?
A: Hand-write or auto-record world settings that become the colonists' "worldview" in every chat.
Q: Does the heartbeat cost many tokens?
A: Low frequency by default with a daily cap, skips when not a good moment, fully configurable.
Q: Game balance?
A: Obedience and behavior permissions are individually toggleable; brainwashing has success rates and mood costs.
Q: What language do colonists speak?
A: They follow your input — Chinese or English; the UI supports both.
Deepseek:
https://platform.deepseek.com/api_keys
Gemini:
https://aistudio.google.com/app/api-keys
OpenAI:
https://platform.openai.com/api-keys