// Management · RimWorld Mod

肾上腺素与生存本能 Adrenaline and Survival Instinct

肾上腺素与生存本能 Adrenaline and Survival Instinct mod preview for RimWorld

This mod adds a survival instinct mechanic for colonists giving them a desperate burst of will to live in life threatening situations 本模组为殖民者新增生存本能机制 让其在生死关头爆发出强烈的求生意志 When colonists take fatal damage with health below 15 percent or are near mental breakdown with mood below 5 per

This mod adds a survival instinct mechanic for colonists giving them a desperate burst of will to live in life threatening situations
本模组为殖民者新增生存本能机制 让其在生死关头爆发出强烈的求生意志

When colonists take fatal damage with health below 15 percent or are near mental breakdown with mood below 5 percent there is a chance to trigger the Survival Instinct state
当殖民者受到致命伤害生命值低于百分之十五 或接近精神崩溃心情低于百分之五时 有概率触发生存本能状态

The state lasts for 6 hours during which pain is halved movement speed increases by 30 percent colonists will not collapse from blood loss or pain and mood will not drop further
该状态持续六小时 期间疼痛减半 移动速度提升百分之三十 殖民者不会因失血或疼痛倒地 心情也不会进一步下降

After triggering the colonist gains a Near Miss mood bonus but enters a 48 hour cooldown Trigger chance is affected by colonist traits such as Brave and Tough which increase the rate
触发后殖民者会获得劫后余生心情加成 但进入四十八小时冷却期 触发概率受殖民者特性影响 勇敢坚韧等特质会提升触发几率

In vanilla colonists can barely rescue themselves when severely injured or mentally broken and players often can only watch them die This mod brings miracle moments letting characters fight for survival in desperate situations
原版殖民者在重伤或精神崩溃时几乎无法自救 玩家常常只能眼睁睁看着他们死亡 本模组带来奇迹时刻 让角色在绝境中奋力求生

Implementation adds trigger logic in damage and mood calculations to grant temporary buffs UI only shows a status countdown on the health panel
实现方式为在伤害与心情计算中加入触发逻辑 赋予临时增益效果 界面仅需在健康面板显示状态倒计时
Special thanks to wordtomod.com for the support and for helping me organize most of the tools and various material data
在此感谢wordtomod.com的支持 帮我整理大部分工具以及各类材料数据