RJW custom
just another RJW custom pack
get this and put everything but mods into save folder
Usually C:\User\USERNAME\Appdata\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config
put the Mods folder inside the Game folder. and enjoy.
https://github.com/deanec64/Modpack-Rimworld/archive/V1.0.zip
Load order
79 mods- management
Multiplayer Compatibility
RimWorld Multiplayer Compatibility Project Compatibility for random mods, for the ideal Multiplayer experience.
- management
1.4 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds) - NO LONGER UPDATED
As I have moved on to game development, I will no longer be supporting this mod for version 1.
- management
Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
- management
[Obsolete] AnimalCollabProj
Adds over fifty animals into the game for every biome and environment!
- medical
[OLD VERSION] A Dog Said... Animal Prosthetics
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said.
- medical
Expanded Prosthetics and Organ Engineering
Expanded Prosthetics and Organ Engineering - Creating bionic super soldiers since 2015!
- management
Arrow Please
This mod adds several ranged weapons to Rimworld, including 4 neolithic weapons, 4 medieval weapons(all crossbows), and 4 siege engines, or , manned turrets.
- management
Better Vanilla Masking
This is a small mod which simply enables masking on some vanilla buildings.
- management
Cyber Fauna 1.6
Cyber Fauna - adds a lot of prostheses, improvements and operations for animals.
- management
DeadMansClothing
If you think its stupid that pawns in a rimworld cares about if they are wear cloths from dead persons and are tired of knocking out instead of killing your prey to gain wearable apparel, THIS is the mod for you!
- management
Death Rattle
This mod makes it so that people will no longer instantly die when their vital capacities reach zero.
- management
EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
- management
Expanded Roofing
Adds customizable roofing, with transparent greenhouse roofing and photovoltaic solar roofing.
- management
Facial Stuff 1.1
FS 1.3 version status Aftrer initially updating the core components to 1.3, I've noticed that many good mods came out (while I was busy with other things), which make most functionality of FS obsolete. Thus I'm not working on FS any longer. Current status I've asked Mlie to use h
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Furnace
About A simple mod that adds a furnace building to heat up rooms to extreme temperatures.
- management
Giddy-up! Battle Mounts
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the series that I hope to relea
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Giddy-up! Caravan
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not!
- management
Giddy-up! Ride and Roll
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Why don't you just take Do
- management
Harvest Organs Post Mortem Continued
Harvest Organs Post Mortem (HOPM) is now available in 1.
- management
Heat Map
Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base.
- management
Just Ignore Me Passing
Just Ignore Me Passing fixes one small but annoying RimWorld behavior.
- management
Lighter Than Fast
Adds 5 playable races and their factions from the game Faster Than Light Engi - An industrious race Engi, poor at combat, yet skilled builders An android like anatomy that allows modularity and specialization Special 85% shooting accuracy / 80% melee hit chance 125% construction
- medical
Medical Tab
Adds a comprehensive medical overview tab, showing your colonists' health at a glance.
- management
Medieval Times
Version 1.0.2059 -- Please (Rate Up) if you like this mod -- Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions to the game. In addition
- management
Misc. MapGenerator
- Blueprint MapGenerator This will create some more detailed ruins on map creation.
- furniture
More Furniture [1.0]
More Furniture is a small mod that adds about a dozen new items into Rimworld.
- management
Numbers
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- management
Predator Hunt Alert[1.0-1.4]
Alert when the colonists or pets are targeted by carnivorous beasts.
- management
RimWriter - Books, Scrolls, Tablets, and Libraries [Deprecated]
***This mod is no longer being updated.
- management
Replace Stuff
Place buildings anywhere, on top of existing things, and the game will handle it.
- management
ResearchPal
1.3 UPDATE PLEASE USE THE FORK Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated when RimWorld is loading, you won't get interrupted by the tab. The denser layout helps with
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
Search and Destroy
Tired of pawns lounging about during the heat of the battle after their first kill?
- management
Simple Recycling
A simple mod that adds recycling of apparel in the same way weapons are smeltable in the core version.
- management
Simply More Bridges
New bridges types for heavy structure support and building in deep water!
- management
Start With Nothing
Visit The RimWorld Base for more RimWorld Challenges Background Story Your ship was taken over by the AI on board.
- management
Transmution
Transmution is an efficient, reasonable late game way easily acquire vital resources without it feeling like cheating.
- management
Various Space Ship Chunk
It adds various kind of Ship Chunks Also, These are can show when ship chunk drop event!
- management
Wall Light
As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh
- management
[1.3] Advanced Animal Frameworks 3.95
This is the core framework that allows animals to carry weapons, do various work and for special autonomous animal-like vehicles.
- medical
Rah's Bionics and Surgery Expansion
Rah's Bionics and Surgery Expansion Main forum thread: Hello fellow rimworlders !
- management
[1.0] Trading Economy Mod 3.1
Have you find it lame to plant your own food just to find it insufficient to get past the winter?
- management
[1.2][Cab's]Beat The Meat 5.0
Developer: Cabdono Maintainer: WalkingProblem Do you enjoy hunting everything that moves but your giant walk in freezer gets full of stacks and stacks of meat from different animals?
- management
[Deprecated reupload] Woohooer
It's a fixed emergency fork of Public Domain version of Woohooer by AliceTries.
- management
[KV] Change Mirror
This is a stand alone version of Change Mirror from the Change Dresser mod - Do not use together with Change Dresser.
- management
[KV] Faction Control
1.6 - "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit "Mod Settings" from the game's "Options" menu. Options: Disable Faction Limits Enabling thi
- management
[KV] More Trait Slots
1.4: "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maximum number of traits that pawns will start with. It also adjusts the character display tab so that up
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[SYR] Metallic Batteries
Adds batteries made of different metals with different stats Seven batteries are added, each requiring different materials and providing different benefits.
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[NL] Compatible Body -WIP
WARNING: This MOD includes nudity textures, then not suitable for children!
- weapons
[KV] Weapon Storage
Stores weapons and allows weapons to be assigned to pawns for use in the field.
- management
[KV] Show Hair With Hats or Hide All Hats
1.5 version: Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be removed without breaking saves How the mod works This mod only tells the game when hat/ha