// Steam Workshop · by RatKnight

RimWorld as Orcs Video

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56 mods
  1. Camera+
    management

    Camera+

    Camera+ gives RimWorld a better camera for both close detail and wide map control.

  2. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  3. EdB Prepare Carefully
    Stale
    management

    EdB Prepare Carefully

    Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!

  4. Rimedieval - Medieval Royalty
    No 1.6
    management

    Rimedieval - Medieval Royalty

    Adds craftable medieval equipment to the Empire's pawnkinds from the Royalty DLC, that`s all.

  5. LWM's Deep Storage
    No 1.6
    storage

    LWM's Deep Storage

    Important note Little White Mouse's little baby continues healthy and if you have the toddler mod is now running around causing major terror to the cats.

  6. Rimedieval - Ice add-on
    No 1.6
    management

    Rimedieval - Ice add-on

    1.4 version - Rewritten and re-textured version of Fumblesneeze`s Ice mod which stuck in 1.1. Adds Ice to Rimworld. Original mod you can find HERE. - Build ice walls and sculptures - Build medieval cellar to creat ice and medieval fridge to store food. Under Production tab. - Ice

  7. Rimedieval
    Stale
    management

    Rimedieval

    What is Rimedieval? Rimedieval is an ultimately compatible with all DLC replacement for "Medieval - Vanilla" and "Vanilla Factions Expanded - Medieval". A new way to immerse yourself in a true medieval RPG with all your favorite mods. Mod settings Disable mechanoids - disabling a

  8. ShadowRimRaces
    No 1.6
    management

    ShadowRimRaces

    Just as every world has its own atmosphere, so too does each have its own manasphere.

  9. Vanilla Textures Expanded
    Stale
    management

    Vanilla Textures Expanded

    1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare

  10. World Map Beautification Project
    No 1.6
    management

    World Map Beautification Project

    Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills.

  11. Leather Armor
    No 1.6
    combat

    Leather Armor

    This is a simple mod that adds leather armor into the game.

  12. RunAndGun
    No 1.6
    weapons

    RunAndGun

    Your colonists can never be a true Rambo if they cannot gun while they are running.

  13. Pumpkins
    Stale
    management

    Pumpkins

    Husky, handsome, stand-alone pumpkins.

  14. Dual Wield
    No 1.6
    management

    Dual Wield

    Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties which are affected by the

  15. FishIndustry
    No 1.6
    management

    FishIndustry

    This mod adds several fish-related resources, buildings and activities.

  16. Natural Paths
    Stale
    management

    Natural Paths

    A simple mod that adds paths for all biomes in vanilla + more!

  17. Napoleonic Age (Continued)
    Stale
    management

    Napoleonic Age (Continued)

    Update of beans mod - Fixed the Cannon-definition - Added Royalty goodwill patch - Added faction leaders Updated.

  18. Allow Tool
    Stale
    management

    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  19. Tilled Soil
    Stale
    management

    Tilled Soil

    About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.

  20. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  21. Medieval Overhaul (Deprecated)
    No 1.6
    management

    Medieval Overhaul (Deprecated)

    Click here for 1.5 version until this can be updated Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul. Figured might as well make everything I want in my medieval playthrough and put it into one mod. And so, lo and b

  22. [DISCONTINUED, I gave up] Medieval Overhaul Adjustments
    No 1.6
    management

    [DISCONTINUED, I gave up] Medieval Overhaul Adjustments

    Various tweaks to Medieval Overhaul, currently consisting of: Foods: - resized presser, drying rack and stewpot to 1x1 because really didn't like how much space they took up - remade dried meat, smoked meat and sausages into meat type ingredients - fixed the absurd cheese pressin

  23. Achtung!
    management

    Achtung!

    Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st

  24. Simple sidearms
    Stale
    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  25. [T] ExpandedCrops
    No 1.6
    management

    [T] ExpandedCrops

    I'm no longer maintaining this mod and won't be doing further updates.

  26. Mud
    No 1.6
    management

    Mud

    Allows you to lay mud down.

  27. Area Rugs
    No 1.6
    management

    Area Rugs

    Area Rugs Version 2.6 This mod adds to RimWorld: Square rugs (1x1 to 7x7 tiles) Hall runners (1x2 to 1x7 tiles) Wide Hall runners (2x3 to 2x8 tiles) Rectangle rugs (2x3 to 6x8 tiles) Big Rectangle Rugs (6X10, 8X10, 10X12) Circular rugs with and without the Rimworld logo. 1x1 to 7

  28. Humanoid Alien Races
    management

    Humanoid Alien Races

    A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.

  29. Mantis race
    No 1.6
    management

    Mantis race

    The violent and hostile Mantis appear, to Humans anyway, to resemble man-sized Praying Mantises, although they are much more aggressive than their namesakes.

  30. Mud's Tribal Apparel
    Stale
    management

    Mud's Tribal Apparel

    1.6 compatible with minutes to spare for the official Odyssey update! Kidswear and Russian localisation have been added thanks to the amazing work of Kelord Artego! I have slightly tweaked a couple of values, tweaking down the armour values on the apparel, increasing the cost and

  31. Animal Gear
    Stale
    management

    Animal Gear

    Version 1.6.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is newer and has more content)

  32. Victorian Era Apparels!
    Stale
    management

    Victorian Era Apparels!

    【 ! CAUTION ! 】 Some of the clothing (dresses, etc.) in this mod will have a debuff to the mood when worn by male pawns. The mod will add 23 additional apparels modeled after those of the Victorian era. ・adventure dress ・elegant dress ・maid dress ・walking dress ・riding habit dres

  33. GloomyFurniture
    furniture

    GloomyFurniture

    A mod pack that adds old-fashioned furniture and decorations.

  34. Tabula Rasa
    management

    Tabula Rasa

    Tabula Rasa is a framework on which Outpost 21 mods are built.

  35. Pirates! Gold
    management

    Pirates! Gold

    Ahoy matey! Be ye up for a bit o' plunder? Original mod "Pirates!" by Shinzys Updated to 1.3 by Mlie Most weapon textures by SuperCaffeineDude Reworked by yours truly - named in homage to the Pirates! games of old ... Items are now craftable, pirate faction is now visible and can

  36. Giddy-up! Core
    No 1.6
    management

    Giddy-up! Core

    The core files for the Giddy-up!

  37. Giddy-up! Caravan
    No 1.6
    management

    Giddy-up! Caravan

    Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not!

  38. Giddy-up! Battle Mounts
    No 1.6
    management

    Giddy-up! Battle Mounts

    Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the series that I hope to relea

  39. Giddy-up! Ride and Roll
    No 1.6
    management

    Giddy-up! Ride and Roll

    Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Why don't you just take Do

  40. Weapons+
    No 1.6
    weapons

    Weapons+

    This has been updated for RimWorld 1.

  41. [SYR] Coffee and Tea
    No 1.6
    management

    [SYR] Coffee and Tea

    Adds coffee and tea (and hot chocolate) Adds coffee and tea plants which can be processed into barely addictive beverages that boost mood and stats alike.

  42. Vanilla Hair Expanded
    Stale
    management

    Vanilla Hair Expanded

    1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m

  43. Common Sense
    Stale
    management

    Common Sense

    Allows your pawns to act smarter.

  44. Morphs Assorted: Hairs
    Stale
    management

    Morphs Assorted: Hairs

    What is this? This is a mod which adds a few hairs into Rimworld which are specifically made for the animelike faces you can also find in my workshop or the link below. (Some hairs dont cover the ears and will look a bit off on the Earless version, you've been notified) This shou