Star Wars
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34 mods- management
[KR] Star Wars Bacta
Add: - Bacta pod (works like a bed) - Medical standing droid Bacta pod: Wound healing rate: x9, ImmunityGainSpeedFactor: +50%, MedicalTendQualityOffset +25%, SurgerySuccessChanceFactor +25%.
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[KR] Star Wars Blasters
A large collection of blasters from different eras: Can be added and removed from existing saves Designed for both creation and use by colonists, and for the creation of full-fledged factions Characteristics in Excel Homemade: - Homemade blaster pistol - Homemade blaster machine
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[KR] Star Wars Junk
Star Wars Junk Can be added and removed from existing saves Changes vanilla piles of scrap metal to broken tanks from the Star Wars (you can get a lot of resources when dismantling it) and techprints for mod: Star Wars: Droids
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[KR] Star Wars Music
Star Wars Rimworld series Over 100 songs from Star Wars by Samuel Kim: In vanilla: Music plays in battle and in peacetime (different music day and night).
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[KR] Star Wars Separatist Army
Adds faction Separatists The Separatist army from Star Wars consists of battle droids and tanks.
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[KR] Star Wars Blasters for Empire
Rebalance Royalty Empire Distribution of blasters and armor for the Empire faction from the DLC "Royalty".
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Star Wars : The Force-Psycast [Discontinued]
This mod has been discontinued in favor of my own custom system.
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Star Wars KotOR Factions
Adds 15 factions, along with pawns, titles, ideoligions, and starting scenarios based on factions in Star Wars: Knights of the Old Republic and Star Wars: Knights of the Old Republic II - The Sith Lords, and elsewhere in the Star Wars setting.
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[Legacy] Star Wars Animal Collection (Continued)
Update of Beasstmanns mod based on the continuation by Guy The release of RimWorld 1.
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Save Our Ship 2
Save Our Ship 2 Overview Save Our Ship 2 is an unofficial expansion for RimWorld.
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Save Our Ship 2 - Star Wars Ships [Continued]
A 1.5 update to Will take down if the author Requests me to. Due to the O21 Galaxy mod being split up, some of the content now requires their respective mod to show up in addition to Outer Rim Core. Outer Rim - Galactic Empire - TIE Fighter Pawnkinds Outer Rim - Rebel Alliance -
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Seamless Embrasures
When they match it's good, when they do it automatically with any mod retexture too?
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Simple Warrants
We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities.
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Vanilla Vehicles Expanded - Tier 3
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
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Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
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Vanilla Trading Expanded
Check Change notes. This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to otherwise stale trading. Currently in RimWorld, all values a
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[SR]Factional War
VERISON 1.5 VERSION 1.5 IS HERE Factional War ID:2534328163 Author:Shadowrabbit Support Version: 1.2, 1.3, 1.4 Github: Support Languages: Chinese(简体中文), English, French (Français), Japanese (日本語), Polish (Polski), German (Deutsch), SpanishLatin (Español(Latinoamérica)), Portugues
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Discontinued - Drop All Inventory
1.6 Version Link: Thanks to GanjaMan! Description Adds a button to selected pawns that causes them to drop all carried, non-equipped items. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the o
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Powerful Faction Bases (Continued)
Update of NilchEis mod Proof-of-concept mod I made for fun, using the fact that attacking faction bases are not mandatory content of the game.
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Hotseat - Dynamic Storyteller Switcher
A mod which dynamically changes your storyteller from time to time.
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Real Faction Guest (Continued)
Update of YAYOs mod Preview In rimworld, There is an issue where pawns that come in event or quests are forcibly changed to vanilla pawns type even though they are mod factions.
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Rim War
**Rim War is still it BETA and it's likely to encounter bugs or incompatibilities; if you're looking for a well balance and polished playthrough then it's recommended to wait for the 1.
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Breachable Embrasures - An AI-Behaviour Change
Breachable Embrasures - an AI-behaviour change This does not add embrasures, this changes AI-behaviour related to fortifications build from embrasures of compatible mods Tired of enemy melee pawns running around like headless chickens in front of your embrasures?
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[KR] Star Wars Tanks
Star Wars Tanks (Vanilla Vehicles Expanded) Tanks are built from parts Vanilla Vehicles Expanded, the cost of creation is summed up from all the parts.
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[KR] Star Wars Mechanoid its Droid
Replaces the mechanoids army with droids from the Star Wars universe.