Alite's Gene Mods
This combines some of my biggest mods into one easy collection. This will add A LOT of genes(1,100+ a lot), and it will also include all of my xenotypes, gene integration, and bonus QOL mods.
Load order
13 mods- management
Children Can Learn Fast
Simple mod that makes it so children learning rate is affected by the slow study and quick study genes.
- management
Integrated Lovin' and Fertility Genes
This mod adds my fertility and libido genes to many of the xenotypes that Biotech has by default.
- management
More Biotech Style Genes - All in One
This mod is the All in One for the More X Genes series.
- management
More Biotech Style Xenotypes
This mod adds a bunch of xenotypes that use the base genes provided by Biotech.
- management
Superhero Genes - Base
Ever wanted your pawns to be able to lift extreme weights or research things at frankly ridiculous speeds?
- management
Increased Max Gods in Theist Religions
Changes the maximum number of gods you can add to abstract and embodied theistic religions from 4 to 20.
- management
Expanded Biotech Style Genes - All in One
Expanded Biotech Style Genes(EBSG) is the step beyond More Biotech Style Genes.
- management
Expanded Archite Genes
Due to a vanilla bug, this should be loaded after any mods that add darvision genes.
- management
Superhero Genes - Villains and Stereotypes
Villains and Stereotypes gives an enemy faction that uses the genes provided by Superhero Genes, and some xenotypes and gene randomizers that make it easier to quickly make a super.
- management
EBSG Framework
This framework contains all the C# that I made that can be utilized for broad purposes.
- management
Technology Helps Children Learn Fast
This mod adds learning rate increases to the learning assistant (if you have Royalty), and the neural supercharge (if you have Ideology).
- management
Superhero Genes - Hero Organization
This requires Villains and Stereotypes because it needs to reference multiple parts of that mod, most notably the League of Villains is a target of many quests, Some of the backstories are used for both factions, and the xenotypes are used by all of the pawns.
- management
Expanded Biotech Style Abilities
This mod requires the EBSG Framework for the ability comps and the think tree stuff.