// Steam Workshop · by Alite

Alite's Gene Mods

This combines some of my biggest mods into one easy collection. This will add A LOT of genes(1,100+ a lot), and it will also include all of my xenotypes, gene integration, and bonus QOL mods.

Load order

13 mods
  1. Children Can Learn Fast
    Stale
    management

    Children Can Learn Fast

    Simple mod that makes it so children learning rate is affected by the slow study and quick study genes.

  2. Superhero Genes - Base
    management

    Superhero Genes - Base

    Ever wanted your pawns to be able to lift extreme weights or research things at frankly ridiculous speeds?

  3. Expanded Archite Genes
    Stale
    management

    Expanded Archite Genes

    Due to a vanilla bug, this should be loaded after any mods that add darvision genes.

  4. Superhero Genes - Villains and Stereotypes
    management

    Superhero Genes - Villains and Stereotypes

    Villains and Stereotypes gives an enemy faction that uses the genes provided by Superhero Genes, and some xenotypes and gene randomizers that make it easier to quickly make a super.

  5. EBSG Framework
    management

    EBSG Framework

    This framework contains all the C# that I made that can be utilized for broad purposes.

  6. Technology Helps Children Learn Fast
    Stale
    management

    Technology Helps Children Learn Fast

    This mod adds learning rate increases to the learning assistant (if you have Royalty), and the neural supercharge (if you have Ideology).

  7. Superhero Genes - Hero Organization
    management

    Superhero Genes - Hero Organization

    This requires Villains and Stereotypes because it needs to reference multiple parts of that mod, most notably the League of Villains is a target of many quests, Some of the backstories are used for both factions, and the xenotypes are used by all of the pawns.