Fallout x Rimworld [No DLCs]
Rimworld + Fallout
! This modpack needs no DLCs !
V1.4
Multiplayer mod included
Load order
122 mods- management
Amnabi's Flags (Continued)
Update of Amnabis mod - Made the pole-icons fit the gui - Russian translation added, thanks Dmitry6!
- management
Addictol [See Description]
Continued here Aimed at creating a balanced way to remove addictions besides luciferium.
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Advanced Doors
Advanced Doors brings you several new doors to secure your colonies from the threats of the rim.
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Athena Framework
Athena is an advanced framework that contains multiple tools and features for both XML and C# modders.
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
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Ancient Fallout Armory (1.4+)
09/27/2025 I've decided to step away from RimWorld modding indefinitely.
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Careful Raids
Careful Raids makes raiders a little less eager to walk straight into obvious death.
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CatsAreCleverToo
v1.7 CatsAreCleverToo Sets Training Intelligence for Cats, both big and small to advanced.... changelog: v1.0 first version v1.01 thanks to Qwynn for pointing out i only need to add the part of the .def file i change to increase compatibility with other mods .. should work better
- management
Centralized Climate Control (Continued)
Update of ColdToads mod - Chinese translation by YangHgRi - Added hidden air-pipes on request and grouped the build-buttons - Improved graphics by spoden - Removed climate-category and put the items in temperature instead - Removed legacy dependencies - Fixed the issue with the g
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
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Dubs Rimatomics
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.
- management
Dubs Central Heating
Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights.
- weapons
Enable Oversized Weapons
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.
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Fallout Commonwealth armory
This mod adds the marine armor (Coastal Marine Armor on the Rim) from Fallout 4, 2 weapons from the Commonwealth, and a bonus weapon from the Mojave.
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Fallout - Nuka Cola Collection "Old Version"
New Mod This mod adds 12 Nuka-Colas from Fallout series Features: All the Nuka-Cola has the Same Stats giving pawn GoJuice,wakeup Effects Commissioned for "ParaNautic#7464" from "Rimworld Mod Market" Discord.
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Fallout Races: Playable Ghoul (Continued)
Update of RamRods mod Further continued by Zaljerem HERE This is a fallout inspired mod, Playable Ghouls.
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Fallout Races: The Robots Pack (Continued)
Update of RamRods mod - Added UI-icons for the mounted weapons - Mod now uses Multi Verb Combat Framework to enable the mounted weapons - As the MVCF-mod has been absorbed into Vanilla Expanded Framework the requirement have changed for the mod - Since the 1.
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Fallout Stimpak (Continued)
Update of RamRods mod with permission - Added stack-graphics - Chinese Translation This is a mod that adds in simple stimpaks with HD textures and no C#.
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Fallout Traits
Adds 71 new perks to Rimworld based on the theme from fallout games Also available on GitHub Traits Strong Back: +50 carry capacity Very Strong Back: +75 carry capacity Charismatic: +2 social, +10% social impact/negotiation and +5% trade+drug prices Very Charismatic: +4 social, +
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Fallout: Vault 111 Starter Pack
This is a small, fallout-themed mod that adds two new items to the game – a Vault 111 Vault Suit and a Pip-Boy.
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FCP - Bottle Caps
The Fallout Collaboration Project Presents: Bottle Caps, a simple currency mod!
- combat
FCP - Classic Combat Armor
The Fallout Collaboration Project Presents: Classic Combat Armor Teaser!
- weapons
FCP - Classic Laser Weapons
Fallout Collaboration Project Presents: Classic Laser Weapons Go check out the Discord!
- weapons
FCP - Classic Plasma Weapons
The Fallout Collaboration Presents: Classic Plasma Weapons Go check out the Discord!
- combat
FCP - Combat Armor, Reinforced
The Fallout Collaboration Project Presents: Combat Armor, Reinforced Teaser!
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FCP - Dogmeat
The Fallout Collaboration Project Presents: Dogmeat Sadly River the amazing dog most of us know as "Dogmeat" has passed away.
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FCP - Enclave Armory
The Fallout Collaboration Project Presents: FCP - Enclave Armory Go check out the Discord!
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FCP - FNV Assault Rifles
The Fallout Collaboration Project Presents: Fallout New Vegas Assault Rifles and LMG Pack!
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FCP - FNV Lever Action Rifles
The Fallout Collaboration Project Presents: Fallout New Vegas Lever Action Rifles!
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FCP - FNV Revolvers
The Fallout Collaboration Project Presents: Fallout New Vegas Revolvers!
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FCP - FNV SMG's
The Fallout Collaboration Project Presents: Fallout New Vegas Submachine Guns!
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FCP - Great Khan Equipment
The Fallout Collaboration Project Presents: Great Khan Equipment Go check out the Discord!
- combat
FCP - Modular Combat Armor
The Fallout Collaboration Project Presents: Modular Combat Armor Teaser!
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FCP - US Army Equipment
The Fallout Collaboration Project Presents: US Army Equipment Go check out the Discord!
- weapons
FCP Fallout New Vegas Shotguns!
The Fallout Collaboration Project Presents: Fallout New Vegas Shotguns!
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FCP Fallout New Vegas Pistols!
The Fallout Collaboration Project Presents: Fallout New Vegas Pistols!
- weapons
FCP Fallout T51c Airforce Power Armor and Wattz Weapons Pack
Adds the T-51C and Wattz Rifles into the Rim, EnableOversizedWeapons is Recommended Currently Includes: T51c Power Armor in 4 Variations (Standard, Factory Metal, Enclave and Vault Tec), Two new Laser Rifles (with enclave versions), one focusing on a sniper role and the other a g
- weapons
FCP FNV Heavy Weapons Pack!
The Fallout Collaboration Project Presents: FNV Heavy Weapons Pack!
- management
FCP Pre-War Meals!
The Fallout Collaboration Project Presents: Pre-War Meals, aged to perfection!
- combat
FCP Raider Armor and Apparel Teaser
The Fallout Collaboration Project Presents: Fallout Raider Armor and Apparel Teaser!
- management
FCP Vault-Tec and Boomers!
The Fallout Collaboration Project Presents: Vault-Tec and Boomers Pack!
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Fences And No Floors
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government.
- management
Giddy-Up 2
This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author.
- storage
LWM's Deep Storage
Important note Little White Mouse's little baby continues healthy and if you have the toddler mod is now running around causing major terror to the cats.
- management
Mines
Description The Mines, a place for your pawns to excavate the treasures of the earth.
- medical
Medical Tab
Adds a comprehensive medical overview tab, showing your colonists' health at a glance.
- management
Mojave Wasteland Creatures
Fauna from the fallout new vegas mojave wasteland have been added to rimworld.
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Misc. Training
This adds some training facilities: - Shooting Target Train up your shooting ability.
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More Faction Interaction (Continued)
Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.
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Morphs Assorted: Hairs
What is this? This is a mod which adds a few hairs into Rimworld which are specifically made for the animelike faces you can also find in my workshop or the link below. (Some hairs dont cover the ears and will look a bit off on the Earless version, you've been notified) This shou
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Multiplayer Compatibility
RimWorld Multiplayer Compatibility Project Compatibility for random mods, for the ideal Multiplayer experience.
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Nomad Scavenger
: v1.1 - Fixed some tags. - Updated for Rimworld version 1.6 A small commissioned mod which adds a series of new clothing items and a weapon with a nomad scavenger theme. Art and code done by Argón. Mod commissioned by Ganymede. Rimworld is owned by Tynan Sylvester.
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[1.5] Odz Suits
Suits for any occasion Suits must be researched About to negotiate with a hostile faction?
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Oktober's Scrap-Tek
Scrap-Tek intends to provide an available, generally useless item in the game into a useful resource that can be used to fashion all sorts of makeshift weapons and furniture at different tech levels.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- management
RimCities
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players.
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Rimefeller
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.
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Pawn Surrender
About Rimworld raiders always fight until their last breath even when they're hopelessly stuck pounding random doors in your colony.
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SF More Steel from Slag
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Allows you to adjust the amount of steel gained from smelting slag, and the work amount required to smelt it, making slag actually worth bothering to research the smelter over. Slag can be set to give anywhere from 10 to 300 steel (vanilla is
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Taste of Vanilla - The Brotherhood Compendium
A total re-texture of the "The Brotherhood Compendium" By kurtus_mob.
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FCP - The Wasteland Compendium (Continued)
Original mod by Kurtus_Mob If the original author requests it, I will remove this update.
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Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
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Underground Power Conduits
A small mod which simply lets you build power conduits underground.
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Unofficial VE Shields Addon
Hello there i have ever been disappointed at the lack of shields in the game?
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Vanilla Backgrounds Expanded
1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
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Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
- weapons
Vanilla Weapons Retextured (Continued)
Original mod by Luizi If the original author requests it, I will remove this update.
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Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
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World Map Beautification Project
Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills.
- management
Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
- medical
[CZK] Eye Prosthetics (Continued)
Original mod by CitizenKanye If the original author requests it, I will remove this update.
- management
[FCP] Stupid Sexy Deathclaws
Have you ever been playing Rimworld and thought to yourself, "Gee, I sure do wish I could run a colony full of genetically engineered chameleons with massive claws who are unforgivably hot.