// Steam Workshop · by Veltaris

[AV] Mods made by Veltaris

People asked for a collection of mods made by me. Here it is.

Check out the mods description, please don't just subscribe to all without knowing what they do.

Some of them are way better if you look into their mod settings and change them to your liking.

Load order

15 mods
  1. [AV] Framework
    ↑ Updated
    management

    [AV] Framework

    This is just a framework which is needed by some of my other mods.

  2. [AV] No blinking icons
    Stale
    management

    [AV] No blinking icons

    This simple mini-mod gives the player additional settings to turn off the blinking/pulsing effects of overlay icons.

  3. [AV] Mechanoid orbital traders
    management

    [AV] Mechanoid orbital traders

    This mod is about acquiring mechs from sources other than gestation: trading (orbital or not) drop pods questrewards ancient dangers While giving the player full control about which of those features are active.

  4. [AV] Mechtech
    Stale
    management

    [AV] Mechtech

    This is my love letter and content addition for the mechanitor playstyle of the biotech DLC.

  5. [AV] Sparkling jade
    Stale
    management

    [AV] Sparkling jade

    This mod is about making jade more useful by giving it a fictional electric property as the main resource for tribals to maintain mechs which they might acquire.

  6. [AV] Ancient Spacer Xenos
    management

    [AV] Ancient Spacer Xenos

    Adds 2 new Xenotypes, one specialized for beeing a mechanitor, the other for beeing a slave.

  7. [AV] Tribal Mechlink
    Stale
    management

    [AV] Tribal Mechlink

    This mod adds a new mechlink harvestable from fully grown anima trees.

  8. [AV] Show Utility Apparel
    Stale
    management

    [AV] Show Utility Apparel

    A mini-mod which will redraw the icons below the colonist bar to include utility apparel.

  9. [AV] Work Queen
    management

    [AV] Work Queen

    Adds a variant of the war queen mech: the work queen, capable of gestating various worker urchins.

  10. [AV] Toxic Waste Disposer
    Stale
    management

    [AV] Toxic Waste Disposer

    This mod is adding a new event which allows the player to dispose toxic waste for a fee.

  11. [AV] Dynamic Combat Mode For Mechs
    Stale
    combat

    [AV] Dynamic Combat Mode For Mechs

    This mod adds a toggle button for each individual work mech to change their behavior to that of a combat mech (and also back again).

  12. [AV] Mechanoid Skins
    management

    [AV] Mechanoid Skins

    This mod takes over how the game draws mechanoids, allowing you to fully customize their individual color and appearance to pre defined textures.

  13. [AV] Mechanoid Spots
    management

    [AV] Mechanoid Spots

    This mod is about controlling where your mechs guard or chill at, by giving them their own special spots.