// mod author
Veltaris
// works All mods
[AV] Framework
This is just a framework which is needed by some of my other mods.
- mod
- 1.6
- 1.5
[AV] Space Solar Panels
This minimod adds 1x2 and 1x3 solar panels, which gather 30% more power in orbit.
- mod
- 1.6
[AV] Mechtech
This is my love letter and content addition for the mechanitor playstyle of the biotech DLC.
- mod
- 1.6
- 1.5
[AV] Mechanoid Skins
This mod takes over how the game draws mechanoids, allowing you to fully customize their individual color and appearance to pre defined textures.
- mod
- 1.6
[AV] Work Queen
Adds a variant of the war queen mech: the work queen, capable of gestating various worker urchins.
- mod
- 1.6
- 1.5
Mechanoid Skins: Kraltech Industries
This adds the textures from Kraltech Industries as skins so that they can be used on all mechanoids.
- mod
- 1.6
[AV] Show Utility Apparel
A mini-mod which will redraw the icons below the colonist bar to include utility apparel.
- mod
- 1.5
- 1.6
[AV] Ancient Spacer Xenos
Adds 2 new Xenotypes, one specialized for beeing a mechanitor, the other for beeing a slave.
- mod
- 1.6
- 1.5
[AV] Sparkling jade
This mod is about making jade more useful by giving it a fictional electric property as the main resource for tribals to maintain mechs which they might acquire.
- mod
- 1.5
- 1.6
[AV] Toxic Waste Disposer
This mod is adding a new event which allows the player to dispose toxic waste for a fee.
- mod
- 1.6
- 1.5
[AV] Tribal Mechlink
This mod adds a new mechlink harvestable from fully grown anima trees.
- mod
- 1.6
- 1.5
[AV] Simple paintings
Adds paintings for walls that are as simple as they can be.
- mod
- 1.6
- 1.5
[AV] Dynamic Combat Mode For Mechs
This mod adds a toggle button for each individual work mech to change their behavior to that of a combat mech (and also back again).
- mod
- 1.6
- 1.5
[AV] Mechanoid Spots
This mod is about controlling where your mechs guard or chill at, by giving them their own special spots.
- mod
- 1.6
Mechanoid Skins: Slimes
This adds the textures from Arxians Slime Mechanoids as skins so that they can be used on all mechanoids.
- mod
- 1.6
[AV] Mechanoid Skins: Cubified
An example mod to show how easy it is to add new skins using Mechanoid Skins.
- mod
- 1.6
[AV] Kosmian Xenotype
This mod adds the kosmian xenotype, a psyonic molluscoid necrophage with a unique appearance.
- mod
- 1.6