Rimjob
I love RImming
Load order
85 mods- management
Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Food Poisoning Stack Fix (Continued)
Update of Dyrewulfes mod Food poisoned meals no longer taint whole stacks This changes the mechanism that handles food poisoned meals and how they stack.
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Layered Apparel
📝Mod Introduction This mod is inspired by the Layered Armor system from the Monster Hunter series and Transmog mods.
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SimpleCameraSetting
There are many good features in the camera+, but there are performance issues, so I made this mod.
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Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
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Visible Wealth
Did you know that your thrumbofur stockpile makes up a massive portion of your colony's wealth?
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
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Draw From Center
Adds an optional keybind (default: Alt) that lets you drag draw styles from the center point instead of the corner.
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Load Instantly
Mod Features Updated 2026/3/1: ancient warehouse, PitGate, Shuttles, and Transport Pods are now supported simultaneously.
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RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
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Pawn Name Variety (Continued)
Update of Murmurs mod Did you know that a large portion of the pawns in your game have predefined names and backstories?
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Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
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Replace Context Menu
This mod implements a menu replacement similar to Vanilla UI Expanded Please forgive my terrible English.
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Kidnapped Pawns Die Less
Info Ever wonder why you almost never see your kidnapped colonists ever again?
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Pocket Sand
Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equipped and getting stuck
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[RF] Tribal Pawn Names (Continued)
Update Rainbeau Flambes mod Regarding the view from RF about the vanilla tribal names can be questioned like this (from user Ric): The tribal names in the base game RimWorld are from Galicians (Spanish Gaul tribes) during the Roman times.
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Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
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Vanilla Temperature Expanded
Check Change notes. Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more con
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Dubs Performance Analyzer
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.
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Floors Are (Absolutely) Worthless
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (due to the way it is handled by the game engine it simply cannot be patched by regular means) A very s
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
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Cosmetic Gene Removal
Due to my busy real-life schedule, this Mod will no longer be updated effective immediately.
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Mofu Mofu Yttakin
Inspired by by the mod Wolfgirl Yttakin by 桑琳Kuwa I decided to turn my Yttakin into foxes as I already have wolves covered with Bill Doors' Wolf Girl Gene.
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Demonic Impids
Adds AFU's demon horns and demon tail to impids, replacing their vanilla assets.
- combat
Healer Mech Serum Choice
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum.
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Facial Animation - Retexture
A full retexture meant to be used with Nals facial animation All eyes, faces etc.
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[Rad]Hair appears Below jacket Fix
Finally a fix Fixes the annoying bug that makes it where hair will clip below the shell layer of clothing, this fixes vanilla assets, but works with any re-textures and im open to requests for certain mods.
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AFU Cosmetic Gene Expanded
1.5 Version Introduction 19 new head shape genes and 11 new body shape genes were added, replacing the original 3 genes. The pre-frame "Better Gene Graphics Framework" provides better visual effects for the genes in this module. Some gene maps will change according to the age of
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[ELIF] Bionic Eyes Overlay Removal
All it does is replace the eye overlay textures with empty ones, this mod does not add anything else and is definitely compatible with CE.
- medical
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns.
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[NL] Facial Animation - Experimentals
Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".
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We Had a Trader? (Continued)
Update of Electric_Knards mod - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also includes guests from the Hospitality-mod - Chinese language by: ℕ𝖎𝙰𝖓𝕪🅸 Όſ⅁ - Spanish language by: Ferchu Creates an alert when
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Vanilla Genes Rebalanced
This is a ridiculously light-weight mod that rebalances Vanilla Genes.
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Hardy Metals
- ABOUT - A small, niche patch that strengthens vanilla metals, which is as flammable and brittle as a dead tree.
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UNAGI Vanilla Hairs うなぎのバニラ髪
●自分用に作成した「UNAGI Facial Animation」用の バニラヘアのリテクスチャです。 ●This is a vanilla hair retexture for “UNAGI Facial Animation” created for myself.
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Not Overhead Meal
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead?
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Cuter Biotech Cat/Dog Ear Replacer
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color.
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
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I will be back
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.
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No Gray Eyes
Hides the weird gray eyes texture (This is useful for all similar situations because the texture is directly hidden from the game).
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Hooman cute
An (not so sfw) attempt at giving humans a bit more coherent look between them and other HAR races The idea of this mod came from the moment i started playing rimworld with other race mods and noticed how potato-ish they looked compared to other mods like moyo or kurins Thanks to
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Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
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Gastronomy (Continued)
Original mod by Orion GNU General Public License All the same, if the original author requests it, I will remove this update.
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Smarter Visitors
Since visitors decide when they want to leave, it may not always happen at the best time.
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Hospitality: Vending machines
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed.
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Cash Register (Continued)
Original mod by Orion GNU General Public License All the same, if the original author requests it, I will remove this update.
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Hospitality (Continued)
Original mod by Orion GNU General Public License All the same, if the original author requests it, I will remove this update.
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Hospitality: Storefront
Description Storefront adds a storefront tab to the cash register, letting you create a small shop for visitors to browse and buy from.
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Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
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Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
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Vanilla Cooking Expanded - Stews
21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for
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Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Cooking Expanded - Sushi
Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series.
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Vanilla Plants Expanded - Succulents
15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.
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Vanilla Cooking Expanded - Bakery
Vanilla Cooking Expanded – Decorative Baking Module introduces the world of creative baking to RimWorld, expanding your colony’s culinary artistry beyond savory meals and into the realm of sweet, hand-crafted confections.
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Vanilla Cooking Expanded - Haute
Vanilla Cooking Expanded - Haute Module is a new addition to the Vanilla Cooking Expanded arsenal, utilising the various mechanics added by Vanilla Cooking Expanded mod.