1.5 (Will be overhauled for 1.6) Low Impact Performance and Performance Increasing Mods
Just trying to find Performance friendly mods and alternatives to known mods which are performance friendly and list them here.
*Also note this isnt a Modlist of mods which are 0% performance hit mods.
i try to find mods which do their purpose / functioning with the least possible performance hit.
THESE MODS ARENT INTENDED ENTIRELY TO RUN TOGETHER , as in Simple side arms + pocket sand choose one or the other
But most mods can be used together and should ( like LTO and Color Coded mood Bar ).
Dont forget Performance fish and Fishery ( DONT use the steam workshop versions )
https://github.com/bbradson
Performance Tips ( Use Search with the Mod name or just check the list )
Install These mods to IMPROVE performance :
Clean pathfinding 2 Continued
Performance Optimizer
Rocketman
Performance Fish
LTO groups with Color Coded mood Bar
Dubs Analyzer ( Optimizations )
Niilos QOL ( Optimizations Includes Reds Egg layer Fix )
Alternatively to Niilos , Reds egg layer Fix.
Related to the List :
Simple Learning : Set the XP gain low , and set it on a low priority as Anti idle Colonist tool with barely any effect on performance.
Interaction Bubbles : Disable above speed limit 1 in settings.
RimHUD: set refresh rate to 3000ms
Better GC : Bewarned this mod can improve your TPS "Slightly" but also can eventually bring issues if it deletes something important ONLY USE IF YOU REALLY NEED. ( Tested it with a small TPS gain and no issues to be found )
Unrelated to the List :
Dont let drills run Empty ( with no recources below )
Common sense : use the least Checkmarks as possible.
Achtung : Try to limit Urgent tasks
TD enhancement : Disable Urgent Refill task.
Tweak galore / similiar Mods : dont Use "Prisonders dont have keys"
Go Explore! : Disable Prison Quest
TURRETS: Disable them when theres no Raid like really they tick all the time EACH SINGLE TURRET.
Vanilla Temperature Expanded : Disable proxy Heat.
Progress Renderer : Tons of Ram Usage
VFE Tribals : Disable when not Used.
AVOID MODS if you care about performance ( many of them have Alternatives in the list ) :
Allies Are Helpful
Almostthere1.5
Ambient Rim
Animation mods (they all have a high PF hit)
Animals Logic
Automation mods usually are bad as in automated schedules... zones... and stuff.
Avatar
Camera +
Combat Readiness Check
Device Standby
Do Recreation When Idle
Elite Bionics Framework
Everybody Gets One
Guards For Me
HAR
Holograms And Projectors
Jecstools
Kill For Me
LightsOut
Mining Priority
Misc. Training (All Misc mods)
Pawntargetfix
Pharmacist
Prisonders Don't Have Keys
Priority Treatment Ressurected
Proximity (continued)
Raise The Roof 1.5
Ready Those Guns
RenameColony
Rim War
Seamless Embrasures
Smart Meditation
Smart Medicine
Smarter Visitors
Speak UP
Speed Boost Outside Of Combat
StartupImpact
VE : Ancients
What's For Sale?
While Your UP
While You Are Nearby
Worktab
Sources: ( Comments , Talks , infos about bad mods + more )
Dubs Discord https://discord.gg/RfuanwbKn6
Some Users ( Please tell me if i missed someone ! )
sh*it got me lookin like ( needed to edit your name sorry , steam doesnt like the first word )
Madman
Bradson
Load order
55 mods- management
[FSF] Complex Jobs
Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony.
- management
[FSF] Simple Education
Description Simple Education provides you with a simple and easy way to educate your people in any skill.
- management
[LTO] Colony Groups
-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th
- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
- management
Ancient mining industry
Description The ancient mining industry added a set of mining production lines, including from mining to screening.
- management
CaravanOptions
1.1 Ever felt like it takes too long to walk across the road to a neighbor village to ask for a cup of sugar? This mod is for you! Caravan Options adds mod settings that adjust caravan rates applied on the world map: -Global movement speed multiplier -Separate movement reductions
- management
Choose Your Medicine
First things first: This mod is (heavily) inspired by Pharmacist by Fluffy and Smart Medicine by Uuugggg.
- management
Clean Pathfinding 2 Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
- management
Doormats
Syrchalis has stepped away from the RimWorld modding scene, as such I am adopting the mod and will be maintaining it going forward.
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- management
Dubs Mint Menus Health Tab Patch
Rimworld 1.6 Compatibility Update Dubs Mint Menus has been updated for Rimworld 1.6. Dubwise's update incorporates this fix, but only for 1.6. If you are running Rimworld 1.5, please continue to use this patch. If you are running Rimworld 1.6, this patch is no longer necessary. I
- management
Dubs Mint Minimap
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.
- management
Dubs Performance Analyzer
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.
- management
Dubs Rimatomics
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.
- management
Dubs Skylights Addon
Simple window for allowing sunlight to pass through constructed roofs.
- management
Dynamic Trade Interface
A high-performance and customizable trade interface originally inspired by Trade UI Revised.
- management
Fast Mod Audio Load
This mod reduces load times for mods that provide additional music or many sounds.
- management
Guarding Pawns
Consider this mod as abandoned This means there will be no new features, no fixes and no updates unless I feel like it, and best of all: License This mod adds 3 different jobs to protect your colony and pawns from possible threats.
- combat
Mech Work Tab
Description This mod will add a new tab for controlling the work priorities of Mechanoids in the same way that the existing pawn work tab functions.
- management
Patch Skills Tick
This is an optimization mod that reduces the burden on your CPU, which requires more calculations as the game progresses.
- management
Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
- management
Pocket Sand
Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equipped and getting stuck
- management
PriorityMaster
Just a simple priority modifying mod All features can be configured ingame using the settings menu of the mod Features: - Customizable colors -> Supports gradients between two colors (gradients can also be reversed) -> Supports to change the color for each priority individually -
- management
Red's Performance Fixes (aka. Comp EggLayer Fix)
TL;DR: Less Laagggg. Game Run Better. Computer suffering less; Yay! As of writing this just swaps out ONE very expensive Ludeon method. The... dreaded Egg laying! It really doesn't have to tick and look-up food needs every.single.tick! Gah! I bet you're seeing the title image and
- storage
Reel's Expanded Storage
Recommended: Vanilla Furniture Expanded - Props and Decor Welcome to Reel's Expanded Storage!
- management
Rimsential - Homebound: Continued
Homebound - a Rimsential mod An experimental mod offering a variety of ways to tuck away pawns whether they be background characters, essential heroes, or troublesome villains.
- management
RocketMan - Performance Mod
Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!
- storage
S.U: Fridge (Adaptive Storage Patch)
A Simple Utilities: Fridge patch that makes it utilize the Adaptive Storage Framework.
- management
Simple FX: Smoke Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Simple FX: Splashes Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Simple FX: Vapor...Revaporized
Added some extra checks on the ColdGlow method so it doesn't start spamming if the game throws it a bad tile.
- weapons
Simple Sidearms - Switch Weapon
Description: Expands Simple Sidearms to allow easy switching of drafted colonists's weapons.
- storage
Simple Utilities: Fridge
Simple Utilities: Fridge A continuation of Simple Utilities: Fridge by Owlchemist.
- management
SimpleCameraSetting
There are many good features in the camera+, but there are performance issues, so I made this mod.
- management
Smart Farming Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going!
- management
Tab-sorting
Sort your stuff! This mod can sort furniture/structures into appropriate tabs. It started as an improved version of the LigtsTab (by betaALPHAs) but since that version relied on patches it was very complex and hard to maintain. Instead this mod uses C#-code to sort things after t
- management
Tacticowl Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Tools O' Plenty
Description There are some tools mods out there but I didn't feel they added enough of them or added them in a meaningful immersive manner so I made this.