// Steam Workshop · by Evono

1.5 (Will be overhauled for 1.6) Low Impact Performance and Performance Increasing Mods

Just trying to find Performance friendly mods and alternatives to known mods which are performance friendly and list them here.

*Also note this isnt a Modlist of mods which are 0% performance hit mods.

i try to find mods which do their purpose / functioning with the least possible performance hit.


THESE MODS ARENT INTENDED ENTIRELY TO RUN TOGETHER , as in Simple side arms + pocket sand choose one or the other
But most mods can be used together and should ( like LTO and Color Coded mood Bar ).

Dont forget Performance fish and Fishery ( DONT use the steam workshop versions )
https://github.com/bbradson

Performance Tips ( Use Search with the Mod name or just check the list )

Install These mods to IMPROVE performance :
Clean pathfinding 2 Continued
Performance Optimizer
Rocketman
Performance Fish
LTO groups with Color Coded mood Bar
Dubs Analyzer ( Optimizations )
Niilos QOL ( Optimizations Includes Reds Egg layer Fix )
Alternatively to Niilos , Reds egg layer Fix.


Related to the List :
Simple Learning : Set the XP gain low , and set it on a low priority as Anti idle Colonist tool with barely any effect on performance.
Interaction Bubbles : Disable above speed limit 1 in settings.
RimHUD: set refresh rate to 3000ms
Better GC : Bewarned this mod can improve your TPS "Slightly" but also can eventually bring issues if it deletes something important ONLY USE IF YOU REALLY NEED. ( Tested it with a small TPS gain and no issues to be found )

Unrelated to the List :
Dont let drills run Empty ( with no recources below )
Common sense : use the least Checkmarks as possible.
Achtung : Try to limit Urgent tasks
TD enhancement : Disable Urgent Refill task.
Tweak galore / similiar Mods : dont Use "Prisonders dont have keys"
Go Explore! : Disable Prison Quest
TURRETS: Disable them when theres no Raid like really they tick all the time EACH SINGLE TURRET.
Vanilla Temperature Expanded : Disable proxy Heat.
Progress Renderer : Tons of Ram Usage
VFE Tribals : Disable when not Used.



AVOID MODS if you care about performance ( many of them have Alternatives in the list ) :
Allies Are Helpful
Almostthere1.5
Ambient Rim
Animation mods (they all have a high PF hit)
Animals Logic
Automation mods usually are bad as in automated schedules... zones... and stuff.
Avatar
Camera +
Combat Readiness Check
Device Standby
Do Recreation When Idle
Elite Bionics Framework
Everybody Gets One
Guards For Me
HAR
Holograms And Projectors
Jecstools
Kill For Me
LightsOut
Mining Priority
Misc. Training (All Misc mods)
Pawntargetfix
Pharmacist
Prisonders Don't Have Keys
Priority Treatment Ressurected
Proximity (continued)
Raise The Roof 1.5
Ready Those Guns
RenameColony
Rim War
Seamless Embrasures
Smart Meditation
Smart Medicine
Smarter Visitors
Speak UP
Speed Boost Outside Of Combat
StartupImpact
VE : Ancients
What's For Sale?
While Your UP
While You Are Nearby
Worktab


Sources: ( Comments , Talks , infos about bad mods + more )
Dubs Discord https://discord.gg/RfuanwbKn6
Some Users ( Please tell me if i missed someone ! )
sh*it got me lookin like ( needed to edit your name sorry , steam doesnt like the first word )
Madman
Bradson

Load order

55 mods
  1. [FSF] Complex Jobs
    management

    [FSF] Complex Jobs

    Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony.

  2. [LTO] Colony Groups
    Stale
    management

    [LTO] Colony Groups

    -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th

  3. Adaptive Storage Framework
    Stale
    storage

    Adaptive Storage Framework

    Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.

  4. Ancient mining industry
    ↑ Updated
    management

    Ancient mining industry

    Description The ancient mining industry added a set of mining production lines, including from mining to screening.

  5. CaravanOptions
    No 1.6
    management

    CaravanOptions

    1.1 Ever felt like it takes too long to walk across the road to a neighbor village to ask for a cup of sugar? This mod is for you! Caravan Options adds mod settings that adjust caravan rates applied on the world map: -Global movement speed multiplier -Separate movement reductions

  6. Choose Your Medicine
    management

    Choose Your Medicine

    First things first: This mod is (heavily) inspired by Pharmacist by Fluffy and Smart Medicine by Uuugggg.

  7. Clean Pathfinding 2 Continued
    No 1.6
    management

    Clean Pathfinding 2 Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  8. CM Color Coded Mood Bar [1.1+]
    ↑ Updated
    management

    CM Color Coded Mood Bar [1.1+]

    CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.

  9. Doormats
    Stale
    management

    Doormats

    Syrchalis has stepped away from the RimWorld modding scene, as such I am adopting the mod and will be maintaining it going forward.

  10. Dubs Bad Hygiene
    Stale
    medical

    Dubs Bad Hygiene

    Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!

  11. Dubs Break Mod
    Stale
    management

    Dubs Break Mod

    Changes how mental breaks are triggered, e.

  12. Dubs Mint Menus
    Stale
    management

    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  13. Dubs Mint Menus Health Tab Patch
    No 1.6
    management

    Dubs Mint Menus Health Tab Patch

    Rimworld 1.6 Compatibility Update Dubs Mint Menus has been updated for Rimworld 1.6. Dubwise's update incorporates this fix, but only for 1.6. If you are running Rimworld 1.5, please continue to use this patch. If you are running Rimworld 1.6, this patch is no longer necessary. I

  14. Dubs Mint Minimap
    Stale
    management

    Dubs Mint Minimap

    Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.

  15. Dubs Performance Analyzer
    Stale
    management

    Dubs Performance Analyzer

    This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.

  16. Dubs Rimatomics
    Stale
    management

    Dubs Rimatomics

    Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.

  17. Dubs Skylights
    Stale
    management

    Dubs Skylights

    Simple skylight you can install into roofs to let in sunlight.

  18. Guarding Pawns
    Stale
    management

    Guarding Pawns

    Consider this mod as abandoned This means there will be no new features, no fixes and no updates unless I feel like it, and best of all: License This mod adds 3 different jobs to protect your colony and pawns from possible threats.

  19. Hospitality
    Stale
    management

    Hospitality

    No longer maintained Note that this mod is no longer maintained by Orion.

  20. Lockable doors
    Stale
    management

    Lockable doors

    Short description: A simple and performance friendly door lock.

  21. Mech Work Tab
    Stale
    combat

    Mech Work Tab

    Description This mod will add a new tab for controlling the work priorities of Mechanoids in the same way that the existing pawn work tab functions.

  22. Niilo's QoL
    management

    Niilo's QoL

    A collection of patches for different mods.

  23. OgreStack
    Stale
    management

    OgreStack

    Mod for customizing stack sizes.

  24. Patch Skills Tick
    No 1.6
    management

    Patch Skills Tick

    This is an optimization mod that reduces the burden on your CPU, which requires more calculations as the game progresses.

  25. Performance Optimizer
    Stale
    management

    Performance Optimizer

    Performance Optimizer is a mod, which adds various performance tweaks to the game.

  26. Pocket Sand
    Stale
    management

    Pocket Sand

    Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equipped and getting stuck

  27. Prepatcher
    Stale
    management

    Prepatcher

    Prepatcher is most importantly a powerful tool for mod developers.

  28. PriorityMaster
    Stale
    management

    PriorityMaster

    Just a simple priority modifying mod All features can be configured ingame using the settings menu of the mod Features: - Customizable colors -> Supports gradients between two colors (gradients can also be reversed) -> Supports to change the color for each priority individually -

  29. Red's Performance Fixes (aka. Comp EggLayer Fix)
    No 1.6
    management

    Red's Performance Fixes (aka. Comp EggLayer Fix)

    TL;DR: Less Laagggg. Game Run Better. Computer suffering less; Yay! As of writing this just swaps out ONE very expensive Ludeon method. The... dreaded Egg laying! It really doesn't have to tick and look-up food needs every.single.tick! Gah! I bet you're seeing the title image and

  30. Reel's Expanded Storage
    Stale
    storage

    Reel's Expanded Storage

    Recommended: Vanilla Furniture Expanded - Props and Decor Welcome to Reel's Expanded Storage!

  31. Rimsential - Homebound: Continued
    Stale
    management

    Rimsential - Homebound: Continued

    Homebound - a Rimsential mod An experimental mod offering a variety of ways to tuck away pawns whether they be background characters, essential heroes, or troublesome villains.

  32. RocketMan - Performance Mod
    No 1.6
    management

    RocketMan - Performance Mod

    Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!

  33. Simple FX: Smoke Continued
    Stale
    management

    Simple FX: Smoke Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  34. Simple FX: Splashes Continued
    Stale
    management

    Simple FX: Splashes Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  35. Simple FX: Vapor...Revaporized
    Stale
    management

    Simple FX: Vapor...Revaporized

    Added some extra checks on the ColdGlow method so it doesn't start spamming if the game throws it a bad tile.

  36. Simple sidearms
    Stale
    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  37. Simple Utilities: Fridge
    Stale
    storage

    Simple Utilities: Fridge

    Simple Utilities: Fridge A continuation of Simple Utilities: Fridge by Owlchemist.

  38. SimpleCameraSetting
    Stale
    management

    SimpleCameraSetting

    There are many good features in the camera+, but there are performance issues, so I made this mod.

  39. Smart Farming Continued
    Stale
    management

    Smart Farming Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going!

  40. Tab-sorting
    management

    Tab-sorting

    Sort your stuff! This mod can sort furniture/structures into appropriate tabs. It started as an improved version of the LigtsTab (by betaALPHAs) but since that version relied on patches it was very complex and hard to maintain. Instead this mod uses C#-code to sort things after t

  41. Tacticowl Continued
    No 1.6
    management

    Tacticowl Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  42. Tools O' Plenty
    No 1.6
    management

    Tools O' Plenty

    Description There are some tools mods out there but I didn't feel they added enough of them or added them in a meaningful immersive manner so I made this.