// Steam Workshop · by dada

Essentials

Basic improvements without fluff or content bloat.

Load order

70 mods
  1. Achtung!
    management

    Achtung!

    Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st

  2. All Memories Fade
    Stale
    management

    All Memories Fade

    Will force all memories fade out instead of just ending.

  3. Allow Tool
    Stale
    management

    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  4. Animals Logic
    Stale
    management

    Animals Logic

    Adds animal-related quality-of-life enhanсements.

  5. Bad Can Be Good (Continued)
    Stale
    management

    Bad Can Be Good (Continued)

    Update of Neceross mod Those bad traits that everyone skips are now not as bad.

  6. Better Pawn Control
    Stale
    management

    Better Pawn Control

    A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action.

  7. CM Color Coded Mood Bar [1.1+]
    management

    CM Color Coded Mood Bar [1.1+]

    CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.

  8. Colony Manager Fork
    Stale
    management

    Colony Manager Fork

    Disclaimer This mod was created by Fluffy, if any new version is available by the original owner (Fluffy) prefer subscribing that version.

  9. Common Sense
    Stale
    management

    Common Sense

    Allows your pawns to act smarter.

  10. Defensive Positions
    Stale
    management

    Defensive Positions

    Allows your colonists to remember their position during base defense.

  11. Door Clearance Continued
    Stale
    management

    Door Clearance Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  12. Dubs Mint Menus
    Stale
    management

    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  13. Dubs Mint Minimap
    Stale
    management

    Dubs Mint Minimap

    Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.

  14. Explosive Radius (Continued)
    Stale
    weapons

    Explosive Radius (Continued)

    Update of colinfangs mod This is a little QoL mod that displays explosion radius on all explosives on selection and placing.

  15. Float Sub-Menus
    Stale
    management

    Float Sub-Menus

    Adds support for having sub-menus in float menus.

  16. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  17. Hospitality: Storefront
    management

    Hospitality: Storefront

    Description Storefront adds a storefront tab to the cash register, letting you create a small shop for visitors to browse and buy from.

  18. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  19. Injured Carry
    Stale
    management

    Injured Carry

    Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.

  20. Interaction Bubbles
    Stale
    management

    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  21. LightsOut
    Stale
    management

    LightsOut

    LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns?

  22. Moody
    Stale
    management

    Moody

    LATEST UPDATE v2.6.5 RimWorld 1.6 support added Moody A better way to monitor your moods Ludeon forum release post: Moody is a floating dashboard that provides information about your colonists' moods at a glance at all times. There are five views available that you can switch bet

  23. No Version Warning
    ↑ Updated
    management

    No Version Warning

    I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version.

  24. Numbers
    Stale
    management

    Numbers

    Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.

  25. Pawn Target Fix
    Stale
    management

    Pawn Target Fix

    Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett

  26. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  27. Prepare Landing (Continued)
    Stale
    management

    Prepare Landing (Continued)

    Unofficial 1.5 and 1.6 update of the Prepare Landing mod by neitsa. The dependency on HugsLib has also been removed. To open the main window, press Ctrl + P on the world map screen. (The hotkey can be changed in the settings) Disclaimer I am not the original author, and this is a

  28. Range Finder
    Stale
    management

    Range Finder

    Range Finder makes weapon range easy to see.

  29. Relevant Stats In Description
    Stale
    management

    Relevant Stats In Description

    Depending on the type of building, selected stats are shown in the description-window in the architect-menu.

  30. Reverse Commands
    Stale
    management

    Reverse Commands

    Reverse Commands changes the order of right-click commands.

  31. RimHUD
    Stale
    management

    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  32. RimSaves
    Stale
    management

    RimSaves

    Save menu improvements and quicksaves system.

  33. Run and Hide (Continued)
    management

    Run and Hide (Continued)

    Update of Linqs mod - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux!

  34. Searchable Menus
    Stale
    management

    Searchable Menus

    Adds a quick search field to any float menu that is at least a minimum size (configurable, default 15 options).

  35. Shoo! (Continued)
    management

    Shoo! (Continued)

    Update of jamaicancastles mod Update 3/16/24: Now supports version 1.

  36. Simple sidearms
    Stale
    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  37. Smart Medicine - Continued
    management

    Smart Medicine - Continued

    Some smart choices and options when using medicine Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.

  38. Smarter Visitors
    Stale
    management

    Smarter Visitors

    Since visitors decide when they want to leave, it may not always happen at the best time.

  39. SpeakUp
    Stale
    management

    SpeakUp

    SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns.

  40. Stockpile Ranking - Continued
    Stale
    storage

    Stockpile Ranking - Continued

    "Makes stockpiles better" - Mehni Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.

  41. TD Enhancement Pack - Continued
    ↑ Updated
    management

    TD Enhancement Pack - Continued

    A whole bunch of UI enhancements or tiny improvements Original Mod Github Original Description Most things can be toggled on/off in settings.

  42. Toggle Harvest
    Stale
    management

    Toggle Harvest

    Adds an Allow Harvest toggle to Growing Zones alongside the already existing Allow Sowing button.

  43. TradeHelper
    Stale
    management

    TradeHelper

    Trade Helper is a small tool which expands the Trading Dialog and helps you trade in RimWorld.

  44. Ugh You Got Me
    Stale
    management

    Ugh You Got Me

    Pawns will stop social fighting if they're badly hurt or in a lot of pain.

  45. Use This Instead
    Stale
    management

    Use This Instead

    TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community.

  46. We Had a Trader? (Continued)
    Stale
    management

    We Had a Trader? (Continued)

    Update of Electric_Knards mod - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also includes guests from the Hospitality-mod - Chinese language by: ℕ𝖎𝙰𝖓𝕪🅸 Όſ⅁ - Spanish language by: Ferchu Creates an alert when

  47. What's for sale?
    Stale
    management

    What's for sale?

    I restarted actually playing the game, and noticed world trading was hard to achieve.

  48. Who shot my leg off?
    Stale
    management

    Who shot my leg off?

    Quick description Displays what caused injuries and when they happened in the health tab forever.

  49. Who's Next? (Continued)
    Stale
    management

    Who's Next? (Continued)

    Update of Captain Muscles (Nathan Harbour)s mod From the brilliant mind who complained until I made Drop All Inventory and the glorious muscles that would do anything to make that complaining stop comes: Who's Next?