// Steam Workshop · by kremstoin

Rimworld Quality of Life

Für Mar

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101 mods
  1. All Memories Fade
    Stale
    management

    All Memories Fade

    Will force all memories fade out instead of just ending.

  2. Allow Tool
    Stale
    management

    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  3. Alpha Memes
    ↑ Updated
    management

    Alpha Memes

    Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.

  4. Animals Logic
    Stale
    management

    Animals Logic

    Adds animal-related quality-of-life enhanсements.

  5. Automatic Job Titles
    No 1.6
    management

    Automatic Job Titles

    About Your colonists come from all walks of life, with different backstories.

  6. Bad Can Be Good (Continued)
    Stale
    management

    Bad Can Be Good (Continued)

    Update of Neceross mod Those bad traits that everyone skips are now not as bad.

  7. Biome Transitions
    Stale
    management

    Biome Transitions

    Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.

  8. Blood Color Genes
    Stale
    management

    Blood Color Genes

    Do you have an insect-based xenotype that just has lame old human blood?

  9. Camera+
    management

    Camera+

    Camera+ gives RimWorld a better camera for both close detail and wide map control.

  10. Childrens Drawings
    Stale
    management

    Childrens Drawings

    Adds over 70 new graphics for children's floordrawings.

  11. Chill Out, Body Purist
    Stale
    management

    Chill Out, Body Purist

    b19 version: Tired of rejecting "body purists" (aka, "prosthophobes") with otherwise good stats?

  12. CM Color Coded Mood Bar [1.1+]
    ↑ Updated
    management

    CM Color Coded Mood Bar [1.1+]

    CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.

  13. Common Sense
    Stale
    management

    Common Sense

    Allows your pawns to act smarter.

  14. Do Something for Idle
    Stale
    management

    Do Something for Idle

    This mod makes colonists to do something instead of wandering when they are idle.

  15. Dubs Break Mod
    Stale
    management

    Dubs Break Mod

    Changes how mental breaks are triggered, e.

  16. EdB Prepare Carefully
    Stale
    management

    EdB Prepare Carefully

    Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!

  17. EndlessGrowth
    Stale
    management

    EndlessGrowth

    This mod removes the skill cap of 20, making it possible to scale way higher.

  18. Floordrawings
    Stale
    management

    Floordrawings

    Adds 19 more Floordrawings for your children to draw.

  19. Geological Landforms
    ↑ Updated
    management

    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  20. Go Explore!
    Stale
    management

    Go Explore!

    Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot resources and items but bewa

  21. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  22. Harvest When Butchering
    Stale
    management

    Harvest When Butchering

    Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal.

  23. Heat Map
    No 1.6
    management

    Heat Map

    Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base.

  24. Historical Religious Symbols
    Stale
    management

    Historical Religious Symbols

    Adds 112 religious symbols from Civilization V and the Historical Religions mod for Civ V into Rimworld's Ideology Icons and the custom faith icons from Crusader Kings 3.

  25. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  26. Integrated Genes
    management

    Integrated Genes

    This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs.

  27. Interaction Bubbles
    Stale
    management

    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  28. Just Put It Over There
    Stale
    management

    Just Put It Over There

    When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground.

  29. Level Up!
    management

    Level Up!

    Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.

  30. Livestock Traders
    Stale
    management

    Livestock Traders

    Do you have a bunch of animal mods in your mod list but you rarely see most of them because your colony is in a biome that does not support every animal out there?

  31. Map Preview
    ↑ Updated
    management

    Map Preview

    Adds a map preview to the world map.

  32. Metal Don't Burn (UNOFFICIAL 1.6 PATCH)
    Stale
    management

    Metal Don't Burn (UNOFFICIAL 1.6 PATCH)

    Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: When you like his mods you can support him on Patreon: and on ko-fi:

  33. Mod Error Checker
    Stale
    management

    Mod Error Checker

    The mod will check other mods for various errors and show them on startup with mod names.

  34. More Vanilla Biomes
    ↑ Updated
    management

    More Vanilla Biomes

    More Vanilla Biomes adds more variety to your environment without overhauling the game.

  35. Multi-Doctor Surgery
    Stale
    medical

    Multi-Doctor Surgery

    🏥 Multi-Doctor Surgery Mod Enhance your medical operations with a coordinated team of doctors!

  36. Mushrooms is ok
    Stale
    management

    Mushrooms is ok

    I have a genetic mushroom intolerance, and it seems that Tynan may have it too.

  37. Natural Paths
    Stale
    management

    Natural Paths

    A simple mod that adds paths for all biomes in vanilla + more!

  38. Need Bar Overflow
    management

    Need Bar Overflow

    Description Pawn's Need Bars are no longer clamped to 100%.

  39. No Burn Metal
    management

    No Burn Metal

    Tired of Steel Walls Burning Like Tinder?

  40. No Random Apparel on Ideology Edit
    Stale
    management

    No Random Apparel on Ideology Edit

    Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of the Ideology structure an

  41. Not Overhead Meal
    Stale
    management

    Not Overhead Meal

    Ever wondered why when pawns face north to eat, the meal looks to be placed overhead?

  42. Off-Map Caravan Loading
    No 1.6
    management

    Off-Map Caravan Loading

    Changes caravan loading to occur off the map rather than needing to watch pawns gather items before leaving.

  43. Pawn Name Variety
    No 1.6
    management

    Pawn Name Variety

    Did you know that a large portion of the pawns in your game have predefined names and backstories?

  44. Peer Pressure
    No 1.6
    management

    Peer Pressure

    With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer.

  45. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  46. Prisoner Recreation
    Stale
    management

    Prisoner Recreation

    Updated to be more compatible, thanks to Triel's awesome work!

  47. Prisoners Dont Have Keys
    management

    Prisoners Dont Have Keys

    I found it odd that prisoners could open doors when escaping when fleeing raiders cannot.

  48. Realistic Daylength Times
    Stale
    management

    Realistic Daylength Times

    (Mod made by Autumn Dawn, uploaded by me because she owns the game on Gog) A mod to make sunlight brightness calculations over days of the year more realistic.

  49. Relevant Stats In Description
    Stale
    management

    Relevant Stats In Description

    Depending on the type of building, selected stats are shown in the description-window in the architect-menu.

  50. Rename Pawns
    Stale
    management

    Rename Pawns

    Overview This is a simple mod that will let you change or randomize your pawn's first and last name.

  51. Replace Stuff
    No 1.6
    management

    Replace Stuff

    Place buildings anywhere, on top of existing things, and the game will handle it.

  52. Reunion
    management

    Reunion

    + Have you ever used Prepare Carefully/Character Editor to add pawns to be left behind in the world, hoping that you will have them organically join you one day?

  53. RimTraits - General Traits
    Stale
    management

    RimTraits - General Traits

    Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This mod aims to add more mi

  54. Romance On The Rim
    Stale
    management

    Romance On The Rim

    Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup.

  55. RunAndGun
    No 1.6
    weapons

    RunAndGun

    Your colonists can never be a true Rambo if they cannot gun while they are running.

  56. RunAndGun - Continued
    ↑ Updated
    weapons

    RunAndGun - Continued

    As I already have continued Search and Destroy, and this mod has not received an official 1.

  57. Simple sidearms
    Stale
    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  58. Smart Farming Continued
    Stale
    management

    Smart Farming Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going!

  59. Smart Farming
    No 1.6
    management

    Smart Farming

    This is a quality of life mod which provides a number of extra tools and information for your grow zones.

  60. Smart Medicine
    No 1.6
    management

    Smart Medicine

    Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on the caravan, because thi

  61. Smarter Construction
    ↑ Updated
    management

    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  62. Snap Out!
    Stale
    management

    Snap Out!

    19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1

  63. The Sims Traits
    management

    The Sims Traits

    Important notice If you are subscribing to this mod for the first time, please read the trait descriptions at least once to have a rough idea of what you are getting.

  64. Therapy
    No 1.6
    management

    Therapy

    This mod allows you to let skilled colonists perform therapy on others to remove negative memories.

  65. Tilled Soil
    Stale
    management

    Tilled Soil

    About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.

  66. Ugh You Got Me
    Stale
    management

    Ugh You Got Me

    Pawns will stop social fighting if they're badly hurt or in a lot of pain.

  67. Use Bedrolls
    No 1.6
    management

    Use Bedrolls

    Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up after sleeping.

  68. Vanilla Backgrounds Expanded
    Stale
    management

    Vanilla Backgrounds Expanded

    1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu

  69. Vanilla Ideology Expanded - Icons and Symbols
    Stale
    management

    Vanilla Ideology Expanded - Icons and Symbols

    1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo

  70. Vanilla Social Interactions Expanded
    Stale
    management

    Vanilla Social Interactions Expanded

    See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.

  71. Vanilla Traits Expanded
    management

    Vanilla Traits Expanded

    1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from

  72. Verbose
    No 1.6
    management

    Verbose

    Rimworld is already quite mouthy when it comes to animal descriptions and specific items, but otherwise, the info-box may as well not exist.

  73. We Are United
    Stale
    management

    We Are United

    Unite with others, together We Are United!

  74. Zeal Traits
    No 1.6
    management

    Zeal Traits

    Adds four new traits (Zealous, Devout, Skeptical, and Cynical) to define how closely someone follow their ideoligion, affecting their conversion power, chance to spread their ideoligion, and certainty loss factor.

  75. [FSF] More Quests
    Stale
    management

    [FSF] More Quests

    Description This is a simple mod that increases the amount of quests the storytellers give you.