KHOVET | KHOVET VS VOID
This description is not yet synced. View the full description on Steam Workshop.
Read full description on Steam ↗Load order
79 mods- management
[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
- management
[NL] Custom Portraits
Overview This MOD allows you to customize face sizes within colonist bars.
- storage
[sbz] Fridge
Fridge · Safe to add to a save game Add 7 types of fridges for neat storage Adds 7 types of fridges based on Adaptive Storage Framework.
- storage
[sbz] Gravship Storage
Gravship Storage · Safe to add to a save game Add 8 types of furniture for Gravship I assumed Neat Storage was intended for stationary colonies, ideally placed facing forward.
- storage
[sbz] Neat Storage
Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.
- management
Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
- management
AI Upscaled Textures - Core
Upscaled textures through AI for all Core, Royalty, Ideology, Biotech and Anomaly assets.
- management
All Production Gives XP
Behold! An amalgamation of these three mods, made by me! I did this because people wanted it. As with the standalone versions of these mods, you can adjust the amount of crafting XP gained. You can also disable XP gains for a work type. For example, you can disable XP gains for s
- management
Always Draft Your Mechs (Almost)
About: With this mod mechahitors can command if they are in caravan or downed.
- management
Auto-Cast Specialist Commands
Do you always forget to use the Command abilities on your Specialists to boost the productivity of certain tasks?
- management
Better ground-penetrating scanner
This mod allows to tune the ground-penetrating scanner to scan for a specific resource.
- management
Better Workbench Management
NOTE: Most of what this mod did has now been integrated into vanilla.
- management
Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
- management
Build From Inventory - Continued
Construction will use things in your colonist or pack animal's inventory.
- management
CaravanColonistInfo
This is a continuation of MattTheWaz's "CaravanColonistInfo" mod with some minor improvements.
- management
Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
- management
CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
- management
Colored deep resources
No more hovering above every deep drill resource to find the right one!
- management
Compact Hediffs
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.
- management
DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
- management
EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
- management
Extra Explosion Effects
I'm here to ask you one question, and one question only: EXPLOSIONS?
- management
Gene Ripper
Updated for 1.6 Compatibility. This is not my own creation, but taken upon myself to update it as it has not been updated for 1.6 yet, and no word from the original uploader. I will take it down if requested by the original uploader :) Original Description: The Gene Ripper is an
- management
Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
- management
Keep Converting
You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off.
- management
More Vanilla Textures
More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution.
- management
Nice Bill Tab
Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game.
- management
No Time Change Sounds
All this mod does is mute the sound effects of changing the game speed.
- management
P-Music
Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy.
- management
Pawn Education (Continued)
Update of Tylers mod - Added russian translation, via Reiquard A mod that allows pawns to educate each other.
- management
Pawn Target Fix
Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- medical
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns.
- management
RandomPlus
Allow users to set a minimum specifications for pawn generation when using the randomize button.
- management
Replace Stuff - Continued
Place buildings anywhere, on top of existing things, and the game will handle it.
- management
Replantable Anima Trees (Continued)
1.6 Continued Version of "Dark Passerida"'s mod. Origional Mod:
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
Rustic Meal Retexture
After playing Medieval Overhaul for a few playthroughs and then returning to VE mods, one of the things that hit me the most was the vanilla meal trays.
- management
Smaller radius for Anima Trees, Shrines and Animus Stones
Smaller radius for Anima Trees, Shrines and Animus Stones for those compact bases.
- management
Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
- management
Smarter Deconstruction and Mining (Continued)
Update of legodude17s mod Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining.
- management
Statue of Animal (Continued)
Original mod by 民火 (TammyBee) Sadly the original author was killed in a car accident; in their honor I present this continuation to the community.
- management
TradeHelper
Trade Helper is a small tool which expands the Trading Dialog and helps you trade in RimWorld.
- management
Tunnelers ARE deep drills
Basically, this mod makes it so that tunnelers will go out and drill at any scanned veins on the map if there are no stones or ores marked for mining on said map.
- management
Undraft After Tucking
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed.
- management
Unlimited Mechanitor Command Range
Makes the mechanitor's command range for mechs unlimited; they can now control drafted mechs from anywhere.
- management
Van's Retexture : Mechanitor
I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!
- management
Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
- management
Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.
- management
Vanilla Pawns Retextured
This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway.
- management
Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
- management
What's for sale?
I restarted actually playing the game, and noticed world trading was hard to achieve.