// Steam Workshop · by Lovecraft

Rimworld - Spacer Collection

Spacer, ultratech, archotech and other high tech mods mods.

Load order

54 mods
  1. Odyssey Shuttle Retexture
    Stale
    management

    Odyssey Shuttle Retexture

    Redesigns the passenger shuttle from Odyssey DLC to look like a bulky military helicopter retrofitted to a spacecraft.

  2. Holo Dancers
    Stale
    management

    Holo Dancers

    Adds dancing hologram dancers to your game Description for imgur-block afflicted users: A live diorama of an example room, with three holo dancers showcasing their animations The light effect makes it look like you're changing their colors, I recommend using any color at the edge

  3. Reinforced Mechanoid 2 (Continued)
    management

    Reinforced Mechanoid 2 (Continued)

    Update of Helixien, Taranchuk, OskarPotocki, Luizi, IcingWithCheeseCake, Sir Van, Reann_Shepards mod with permission The release of RimWorld 1.

  4. Eventide Warcasket
    Stale
    management

    Eventide Warcasket

    Adds more spacer-tier warcasket content to supplement Vanilla Factions Expanded - Pirates.

  5. Titan Vehicles Continued
    Stale
    management

    Titan Vehicles Continued

    This is a continuation of Titan Vehicles by Halituis Amaricanous, starting with an update to Rimworld 1.

  6. Titan Vehicles Upgrades
    No 1.6
    management

    Titan Vehicles Upgrades

    After releasing my VVE: Tier 3 Upgrades mod, I wanted to make something similar for the Titan Vehicles mod.

  7. Crypto Weapons: Restored
    Stale
    weapons

    Crypto Weapons: Restored

    I’d been waiting for VQE - Cryptoforge to drop, and when it finally did, I was a little bummed to see it only included 2 of the original crypto weapons from VFE - Vikings.

  8. Mechanoid Invaders
    Stale
    management

    Mechanoid Invaders

    Adds new combat mechanoids inspired by many of the aliens from the XCOM game series.

  9. Stargates! to Skipgates!
    Stale
    management

    Stargates! to Skipgates!

    Disclaimer Stargate2Skipgate is an update and a continuation of MrKociak excellent retextures Stargate Retexture / Retheme for Stargates!

  10. Gene Fabrication
    ↑ Updated
    management

    Gene Fabrication

    Are you tired of trying to get a specific gene after hours of grinding quests, extracting, and trading?

  11. Mech Charger Booster
    Stale
    combat

    Mech Charger Booster

    Mech Charger Booster - Adds 4 new buildings which can increase the charging speed of the adjacent mech recharger.

  12. Vanilla Solar Shield Retexture
    No 1.6
    combat

    Vanilla Solar Shield Retexture

    A Overhauled solar shield re-texture of RT's Solar flare shield Graphics by Sir-Van Harmony Patch by Taranchuk Mod commissioned and put together by Me LOAD AFTER MAIN MOD!

  13. RT Solar Flare Shield
    Stale
    combat

    RT Solar Flare Shield

    Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares.

  14. Luciferium Expansion
    Stale
    management

    Luciferium Expansion

    This mod aims to add a balanced way of making money, producing Luciferium and Luciferium like drugs in late game.

  15. Spacer Arsenal
    Stale
    management

    Spacer Arsenal

    Welcome to a new spacer-based weapon mod, this time with a bit of a different name.

  16. VWE Coilguns - Unnoficial Gauss Sniper
    No 1.6
    weapons

    VWE Coilguns - Unnoficial Gauss Sniper

    Attention: 1.6 Will probably not be happening, please do not re-upload or "continue" this mod, leave it be. 1.5: A small addition to Vanilla Weapons Expanded - Coilguns that adds a Gauss sniper. Note: This was primarily a personal mod adding in a weapon concept of mine from 10 ye

  17. Van's Retexture : Mechanitor
    Stale
    management

    Van's Retexture : Mechanitor

    I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!

  18. TasteOfVanilla-ish Doom Retexture
    No 1.6
    management

    TasteOfVanilla-ish Doom Retexture

    A total retexture of the "DOOM - Factions" Mod by Chicken Pluckers and now being continued by Mlie, Bringing the graphic more closer in look with the vanilla art style.

  19. Save Our Ship 2
    management

    Save Our Ship 2

    Save Our Ship 2 Overview Save Our Ship 2 is an unofficial expansion for RimWorld.

  20. Rim-Robots_
    Stale
    management

    Rim-Robots_

    Do you want a robot race that is centered around being balanced, lightweight, & based on vanilla aesthetics?

  21. More Mechanitor Towers
    No 1.6
    management

    More Mechanitor Towers

    Build Mechanitor Towers that can replicate the order signals to mechs.

  22. Machines of War
    Stale
    management

    Machines of War

    The mod is fully compatible with Biotech DLC.

  23. Glitter Weaponry
    No 1.6
    weapons

    Glitter Weaponry

    This mod expands upon the mysterious lore of the rich and utopian Glitterworlds, adding a set of new deadly laser weapons which cause a new unique hediff and that can only be bought or discovered through quests and rewards.

  24. Cybernetic Warfare and Special Weapons (Continued)
    Stale
    weapons

    Cybernetic Warfare and Special Weapons (Continued)

    Update of Trunken and Luizis mod - CE-patch moved into the main CE-mod instead Regarding the weapons not recognized as hunting-weapons: To count as a hunting-weapon a weapon has to have a ranged attack, the projectile must cause damage and it must not be of an exploding type.

  25. Alpha Mechs
    management

    Alpha Mechs

    Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return.

  26. Simple Additions: Starfire Boss
    Stale
    management

    Simple Additions: Starfire Boss

    Inspired heavily by Reinforced Mechanoid2 Extended Simple Additions: Starfire Boss turns the Starfire mech from Alpha Mechs into a proper boss encounter with custom loot.

  27. Mechanitor Encounters
    Stale
    management

    Mechanitor Encounters

    This mod adds a variety of mechanitor encounters where you can fight against other mechanitors for powerful, exotic treasures!

  28. URMC
    Stale
    management

    URMC

    URMC - United Rimworld Marine Corp.

  29. Aliens: Fireteam Elite Armory
    No 1.6
    management

    Aliens: Fireteam Elite Armory

    This mod adds Armor and weapons from Aliens: Fireteam Elite Research Prerequisite - Apparels "Fabrication" - Weapons "Gunsmithing" recipeUsers - Apparel "fabrication bench" - Weapons "Machining Table" Commissioned for "@paranautic" from "Rimworld Mod Market" Discord.

  30. Mechanoid Turret Retexture
    combat

    Mechanoid Turret Retexture

    Greetings, frens! After an long and painfull time for me I present this small retexture mod. All it does is to retexture the basic Mechanoid Turrets and their bases. While you will gain the most out of this mod in addition with the 'Royalty' DLC, it is not required, since some tu

  31. VWE Launch Textures
    Stale
    management

    VWE Launch Textures

    Swaps the current textures of the Charge Lance, Charge Blaster, and Heavy Charge Blaster, for their 2.

  32. Charge Lance Restyle
    management

    Charge Lance Restyle

    Retextures the charge lance to look like it can actually be held by a human.

  33. Faction - Orbiters
    management

    Faction - Orbiters

    This mod adds two factions to the game: an orbital settler faction that can provide military aid (only on the surface), and a new dangerous enemy mechanoid faction.

  34. Deep Analysis
    management

    Deep Analysis

    Deep Analysis A simple multi-analyzer retexture and a small extension to fit into every room.