Rimworld - Spacer Collection
Spacer, ultratech, archotech and other high tech mods mods.
Load order
54 mods- management
Glittertech Expansion
A massive content expansion focused on enhancing the late-game experience.
- management
Odyssey Shuttle Retexture
Redesigns the passenger shuttle from Odyssey DLC to look like a bulky military helicopter retrofitted to a spacecraft.
- management
GiTS Cyberoptic Visors
This mod adds five different types of cyberoptic combat visors inspired by the world of Ghost in the Shell!
- management
Lost Factory Mechanoids Retexture
A lazy retexture of mechanoids and their weapons featured in the Lost Factory Mechanoids.
- management
Antimatter Annihilation Retextured
This mod replaces, "Epicguru's Antimatter Annihilation" with alternate textures for buildings, weapons, terrain, UI and more.
- management
Vanilla Vehiclular Manslaughter - Tier 3.9
SRTS in the Vehicle Framework THIS IS NOT AN OFFICIAL VANILLA EXPANDED MOD!
- management
Holo Dancers
Adds dancing hologram dancers to your game Description for imgur-block afflicted users: A live diorama of an example room, with three holo dancers showcasing their animations The light effect makes it look like you're changing their colors, I recommend using any color at the edge
- management
Reinforced Mechanoid 2 (Continued)
Update of Helixien, Taranchuk, OskarPotocki, Luizi, IcingWithCheeseCake, Sir Van, Reann_Shepards mod with permission The release of RimWorld 1.
- management
Eventide Warcasket
Adds more spacer-tier warcasket content to supplement Vanilla Factions Expanded - Pirates.
- management
Titan Vehicles Continued
This is a continuation of Titan Vehicles by Halituis Amaricanous, starting with an update to Rimworld 1.
- management
Titan Vehicles Upgrades
After releasing my VVE: Tier 3 Upgrades mod, I wanted to make something similar for the Titan Vehicles mod.
- weapons
Crypto Weapons: Restored
I’d been waiting for VQE - Cryptoforge to drop, and when it finally did, I was a little bummed to see it only included 2 of the original crypto weapons from VFE - Vikings.
- management
Mechanoid Invaders
Adds new combat mechanoids inspired by many of the aliens from the XCOM game series.
- management
Stargates! to Skipgates!
Disclaimer Stargate2Skipgate is an update and a continuation of MrKociak excellent retextures Stargate Retexture / Retheme for Stargates!
- management
Gene Fabrication
Are you tired of trying to get a specific gene after hours of grinding quests, extracting, and trading?
- combat
Mech Charger Booster
Mech Charger Booster - Adds 4 new buildings which can increase the charging speed of the adjacent mech recharger.
- combat
Vanilla Solar Shield Retexture
A Overhauled solar shield re-texture of RT's Solar flare shield Graphics by Sir-Van Harmony Patch by Taranchuk Mod commissioned and put together by Me LOAD AFTER MAIN MOD!
- combat
RT Solar Flare Shield
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares.
- management
Luciferium Expansion
This mod aims to add a balanced way of making money, producing Luciferium and Luciferium like drugs in late game.
- management
Spacer Arsenal
Welcome to a new spacer-based weapon mod, this time with a bit of a different name.
- weapons
VWE Coilguns - Unnoficial Gauss Sniper
Attention: 1.6 Will probably not be happening, please do not re-upload or "continue" this mod, leave it be. 1.5: A small addition to Vanilla Weapons Expanded - Coilguns that adds a Gauss sniper. Note: This was primarily a personal mod adding in a weapon concept of mine from 10 ye
- management
Van's Retexture : Mechanitor
I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!
- management
TasteOfVanilla-ish Doom Retexture
A total retexture of the "DOOM - Factions" Mod by Chicken Pluckers and now being continued by Mlie, Bringing the graphic more closer in look with the vanilla art style.
- management
Save Our Ship 2
Save Our Ship 2 Overview Save Our Ship 2 is an unofficial expansion for RimWorld.
- management
Rim-Robots_
Do you want a robot race that is centered around being balanced, lightweight, & based on vanilla aesthetics?
- management
More Mechanitor Towers
Build Mechanitor Towers that can replicate the order signals to mechs.
- weapons
Glitter Weaponry
This mod expands upon the mysterious lore of the rich and utopian Glitterworlds, adding a set of new deadly laser weapons which cause a new unique hediff and that can only be bought or discovered through quests and rewards.
- weapons
Cybernetic Warfare and Special Weapons (Continued)
Update of Trunken and Luizis mod - CE-patch moved into the main CE-mod instead Regarding the weapons not recognized as hunting-weapons: To count as a hunting-weapon a weapon has to have a ranged attack, the projectile must cause damage and it must not be of an exploding type.
- combat
Civilization Beyond Earth Armor Retexture For SOS 2
I originally made this for personal use, but I decided to share.
- weapons
Bonible's VEW:Laser Retexture
Alters the textures from Vanilla Weapons Expanded: Laser with questionable quality.
- management
Androids Expanded: Think Tank (Continued)
Note: This is included as a toggleable mod in Androids Expanded: Add-Ons.
- management
Androids Expanded: Missing Kit Icons
Note: This is included as a toggleable mod in Androids Expanded: Add-Ons.
- management
Altered Carbon 2: ReSleeved
A detailed record of all changes can be found in the “Changelog” tab.
- management
Alpha Mechs
Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return.
- management
Simple Additions: Starfire Boss
Inspired heavily by Reinforced Mechanoid2 Extended Simple Additions: Starfire Boss turns the Starfire mech from Alpha Mechs into a proper boss encounter with custom loot.
- management
Mechanitor Encounters
This mod adds a variety of mechanitor encounters where you can fight against other mechanitors for powerful, exotic treasures!
- combat
Vanilla RT Solar Flare Shield Retexture (OBSOLETE SEE NEW MOD)
A retexture of RT Solar flare shield Texture by Pooler.
- management
Aliens: Fireteam Elite Armory
This mod adds Armor and weapons from Aliens: Fireteam Elite Research Prerequisite - Apparels "Fabrication" - Weapons "Gunsmithing" recipeUsers - Apparel "fabrication bench" - Weapons "Machining Table" Commissioned for "@paranautic" from "Rimworld Mod Market" Discord.
- combat
Mechanoid Turret Retexture
Greetings, frens! After an long and painfull time for me I present this small retexture mod. All it does is to retexture the basic Mechanoid Turrets and their bases. While you will gain the most out of this mod in addition with the 'Royalty' DLC, it is not required, since some tu
- management
VWE Launch Textures
Swaps the current textures of the Charge Lance, Charge Blaster, and Heavy Charge Blaster, for their 2.
- management
Charge Lance Restyle
Retextures the charge lance to look like it can actually be held by a human.
- management
Faction - Orbiters
This mod adds two factions to the game: an orbital settler faction that can provide military aid (only on the surface), and a new dangerous enemy mechanoid faction.
- management
Deep Analysis
Deep Analysis A simple multi-analyzer retexture and a small extension to fit into every room.