Android +
Андроиды, сортировка в мод листе, типа весело?
eng: Androids, it should be fun. There are no mods, just sorting. If you have a different language, remove the translation mods.
Load order
138 mods- management
Geological Landforms [RUS]
Основной мод добавляет в игру 32 формы рельефа, которые генерируются независимо от биома.
- management
Resource Generator
A spiritual successor of Atysoona's mod Resource Generators Adds a Resource Generator that can generate many resources in the game.
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[SYR] Metallic Batteries (Continued)
Update of Syrchaliss mod Adds batteries made of different metals with different stats Seven batteries are added, each requiring different materials and providing different benefits.
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Victorian Era Apparels!
【 ! CAUTION ! 】 Some of the clothing (dresses, etc.) in this mod will have a debuff to the mood when worn by male pawns. The mod will add 23 additional apparels modeled after those of the Victorian era. ・adventure dress ・elegant dress ・maid dress ・walking dress ・riding habit dres
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[RH2] V.O.I.D. Storyteller
This is a warning. this is a welcome. This is home. Adds a new storyteller. A representative of V.O.I.D., he has an unmatched record of hospitality, giving all around him a warm and unforgettable stay in the outer Rimworld. Storyteller features: - ??? allows population to be doub
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ZiTools objects seeker
PLEASE CONSIDER TO USE THIS MOD: CTRL + F It contains more features and is maintaining by its author.
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Expanded Roofing (Continued)
Update of Why_is_thats mod Uploaded to Steam by CrunchyDuck from the GitHub-repository Later updated to 1.
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Mining Priority
Prioritizes mining to the rarest metal first; unskilled miners only work rocks.
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Quest Reward Rebalance
About Ever wonder why your heavily-modded 16-year colony never sees any of those rare archotech rewards?
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Nyaron race
Catgirl, Nyaron These humanoid cats were originally made as "luxury" companions on Glitterworlds; however, whereas some Glitter inhabitants like to bring Charge rifles to the Rim, it seems others would rather the company of their Nyaron.
- combat
More Vanilla Turrets 1.1+
Version: 1.95 A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style. Original by Marn, updated to 1.1 and 1.2 by legodude17. I only made a couple very small changes to make it function in 1.1, all credit
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Stonecutting Extended
Description This mod basically combines the mods Skilled Stonecutting and Bulk Stonecutting.
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[Ling]Move Steam Geyser
It allows you to change the SteamGayer's position This mod needs to work on a new map.
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[KV] Faction Control
1.6 - "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit "Mod Settings" from the game's "Options" menu. Options: Disable Faction Limits Enabling thi
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What the hack?!
What better way is there to take revenge on mechanoids than to hack them, and use them as your own combat slaves?
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Raids For Me
What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ? just insult enemies factions ! A little mod fully cust
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CleaningArea
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area.
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World Map Beautification Project
Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills.
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Vanilla Storytellers Expanded - Empress Evil
1.0 (01/07/2020): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. “Empress Evil does not believe in the concept of good. Driven by primal rage and savage instinct, she will force you to
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Rimsenal: Murder diversified
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!
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[1.3] Vanilla Animals Expanded — Temperate Forest
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded After all the other animal mods have been finished, it is time to introduce the one final animal mod to Vanilla Expanded mod series. Vanilla Animals Expanded - Temperate Forest mod adds
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[1.3] Vanilla Animals Expanded — Tropical Swamp
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded Tropical swamp never really had this “oh, this zone is dangerous” feel. It felt just like any other swamp. This very module, albeit only adding 3 new animals, is our way to remedy this.
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[1.3] Vanilla Animals Expanded — Ice Sheet
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded What this mod series was certainly lacking is some Ice Sheet animals. Adding them was quite difficult as the biome itself hardly supports any plant life - and whilst I can feel free to a
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[1.3] Vanilla Animals Expanded — Extreme Desert
1.0.0 (30/08/2019): Release Creating an animal pack for the extreme desert was tricky - I didn’t want to take away from the challenge this biome provides - the animals that reside here are supposed to be tough, scarce and difficult to kill. This mod adds 2 new venomous animals, b
- weapons
Where is my weapon?[1.0-1.4]
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing).
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[1.3] Vanilla Animals Expanded — Tundra
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded Tundra biome always felt devoid of any actual unique animals. With this module, we have introduced Musk oxen and a moose - a beautiful symbol of Canada, which can be milked every couple
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[1.3] Vanilla Animals Expanded — Tropical Rainforest
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded After having my first Spaceship launch in the tropical rainforest biome, I have noticed it actually didn’t feel as tropical as I would like it to feel. Monkeys, tortoises, an elephant he
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[1.3] Vanilla Animals Expanded — Arid Shrubland
1.0.1 (30/10/2019): Altered Hippo and Giraffe to give 15% less meat and leather. 1.0.0 (17/08/2019): Release A giraffe is probably the most recognizable african animal. For some reason, it’s not in the vanilla base game, and your african tribe immersion is forever ruined. Crocodi
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[1.3] Vanilla Animals Expanded — Desert
1.0.0 (30/08/2019): Release No animal mod, or in this instance, mod series, can be complete without Lions. This mod, albeit being smaller to not overpopulate the desolate deserts of the planet, contains some of the most popular and requested - and dangerous - animals that can mos
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[1.3] Vanilla Animals Expanded — Boreal Forest
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded Boreal forest is a biome drastically needing some new, unique animals. With this module, you can see famous american black bears - smaller cousins of the grizzly bears, as well as arctic
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Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.
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RandomPlus
Allow users to set a minimum specifications for pawn generation when using the randomize button.
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Utility Columns (Continued)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Continuation of Made by; NEPH.
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Ducks' No Limits - Ideology (Continued)
Update of iwishforduckss mod If you are using Vanilla Ideology Expanded, that mod overrides the limitations so you will have to use their settings to define the limits instead.
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Kurin HAR Edition
Kurin! The Three Tailed Fox! (Fan continuation for 1.2/1.3/1.4/1.5) Credits and disclaimers: Original art and code by Gloomy/Dalrae. Original HAR implementation by MaroonToon. Mechanitor and 1.6 content by NinedayLongbow. New code by Seioch. New artwork by Maelorian (Twitter: War
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Roo's HD Royalty Hairstyles
I have risen once again out of the crust of the earth to put even more fancy hair onto your pawns heads.
- combat
Rah's Vanilla Turrets Expansion
Rah's Vanilla Turrets Expansion A small vanilla friendly mod that adds 9 unique turret variations, ready to defend your colony from merciless raids and attacks.
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RimFront Armorworks
Rimfront Armorworks Upgrade your colony’s defenses with Rimfront Armorworks!
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Buildable Terrain v1
this mod contains buildable terrains any tile can be replaced and built over all terrain tiles are now found under terraforming tab all terrains can be built currently only costs time to build never managed to get around to add abit more depth and adding more complex needs please
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Various Space Ship Chunk (Continued)
Update of totobrother mod - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well It adds various kind of Ship Chunks Also, These are can show when ship chunk drop event!
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Rimsenal Faction Pack - Feral
Rimsenal: Feral Faction Pack You have to give up a lot when you're pushed to the limit.
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Underground Power Conduits
A small mod which simply lets you build power conduits underground.
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Power++
WORKS WITH SAVES A wireless power mod : Trade power (buy and sell) with factions, share wirelessly power between your colonies and all other maps (caravan, quest, deeprim.
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[T] MoreFloors 1.6
Updated to 1.6 by Rain. Removed fine carpet, updated other carpets to the new carpet system. Due to the new carpet system, they are hard coded to be in Floors and not More Floors. All floors that could be converted to paintable are now paintable. Added pollution overlay for biote
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Metal Don't Burn (UNOFFICIAL 1.6 PATCH)
Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: When you like his mods you can support him on Patreon: and on ko-fi:
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More Linkables
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed!
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Tab-sorting
Sort your stuff! This mod can sort furniture/structures into appropriate tabs. It started as an improved version of the LigtsTab (by betaALPHAs) but since that version relied on patches it was very complex and hard to maintain. Instead this mod uses C#-code to sort things after t
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Yuran race
Translation information Default: English Support: Korean Yuranis an Ain race with the appearance of a rabbit, and its origin is not known precisely.
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Conduit Deconstruct
THE FUCTION OF THIS MOD IS NOW INCLUDED IN THE BASE GAME AS OF UPDATE 1.
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More Vanilla Biomes
More Vanilla Biomes adds more variety to your environment without overhauling the game.
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RimCities
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players.
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Rim War
**Rim War is still it BETA and it's likely to encounter bugs or incompatibilities; if you're looking for a well balance and polished playthrough then it's recommended to wait for the 1.
- medical
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back in fold with the vanilla experience.
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Smart Farming Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going!
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Mines
Description The Mines, a place for your pawns to excavate the treasures of the earth.
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Yayo's Caravan (Continued)
Update of YAYOs mod * Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.
- combat
Fortifications - Industrial
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
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War Crimes Expanded 2 Core (Updated)
This is a version of Crustypeanut's War Crimes Expanded 2 Core, and credit for the mod goes to him.
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Toggleable Readouts Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need.
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Vanilla Factions Expanded - Ancients
The 1.6 version of this mod can be found here: Vanilla Quests Expanded - Ancients See change notes One faction we have never really tinkered with before is the Ancients. You might know them from popping out of the cryptosleep caskets in Ancient dangers, but what really is their s
- combat
Fortification Industrial - Citadel
from spark of the ignited gunpowder, to the horizon of nuclear dawn.
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Mad Skills
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
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[LTO] Colony Groups
-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th
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FemaleBB BodyType Support
About this mod Changes bodytype of female human to FemaleBB bodytype.
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Rimefeller
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.
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Dubs Rimatomics
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.
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QualityBuilder
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.
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[NL] Facial Animation - Experimentals
Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".
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Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
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P-Music
Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy.
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Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
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Biome Transitions
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.
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QualityBuilder Unofficial 1.6
I updated for 1.6 and fixed the ideology furniture bug and the unforbid on reload bug. If you notice bugs please let me know as I do want to fix those while the official isn't updated yet. github to report bugs, or report bugs in here. I'd prefer in github though. Official: With
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
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Social Experience from Trade
Overview In RimWorld, every skill gains experience when it is practiced.
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Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
- weapons
Enable Oversized Weapons
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.
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Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
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Android tiers
DEPRECATED 1.3+ Discontinued beyond 1.3: See Killathon's Reintroduction for 1.3+ : HERE Or search: "Mechanical Humanlikes" REQUIRES HUMANOID ALIEN RACES & HARMONY Order: Harmony - Core - Humanoid alien races - Android Tiers This mod does work with old saves but will not spawn the
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[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
- weapons
RunAndGun - Continued
As I already have continued Search and Destroy, and this mod has not received an official 1.
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DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
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Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
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Replace Stuff
Place buildings anywhere, on top of existing things, and the game will handle it.
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Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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Replace Stuff - Continued
Place buildings anywhere, on top of existing things, and the game will handle it.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.