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RimmingWorld V1

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56 mods
  1. Jade++(continued)
    Stale
    management

    Jade++(continued)

    Updated for 1.1. Original author: nihiltres. Original Description: This mod improves jade; it buffs its hardness, nerfs its door opening speed (to better match other stone types), and adds a floor made of jade. This simple XML-based mod improves jade, and adds a floor made of jad

  2. Interaction Bubbles
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    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  3. HugsLib
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    HugsLib

    This is a library that provides shared functionality for other mods.

  4. Harmony
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    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  5. Enable Oversized Weapons
    Stale
    weapons

    Enable Oversized Weapons

    We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.

  6. EdB Prepare Carefully
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    EdB Prepare Carefully

    Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!

  7. Camera+
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    Camera+

    Camera+ gives RimWorld a better camera for both close detail and wide map control.

  8. Common Sense
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    Common Sense

    Allows your pawns to act smarter.

  9. Allow Tool
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    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  10. Level Up!
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    Level Up!

    Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.

  11. Achtung!
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    Achtung!

    Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st

  12. Missing Fabrication Recipes
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    Missing Fabrication Recipes

    New Update - Fix wools for the synthread recipe, now work also with wools from other mods.

  13. Better Orbital Traders
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    Better Orbital Traders

    Better Orbital Traders is a massive buff and re-balance to vanilla orbital traders.

  14. Automatic Night Owl
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    Automatic Night Owl

    Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait.

  15. [GMT] Metal Don't Burn
    No 1.6
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    [GMT] Metal Don't Burn

    Chris_ has updated his version of Metal Don't Burn HERE This is an unofficial update to Metal Don't Burn, so that it works with 1.

  16. [GMT] Trading Spot
    No 1.6
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    [GMT] Trading Spot

    This is an update to Trading Spot so that it works with 1.

  17. Tech Advancing
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    Tech Advancing

    This mod advances the Tech-level of the colony once certain conditions are met.

  18. SpeakUp
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    SpeakUp

    SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns.

  19. Smarter Construction
    ↑ Updated
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    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  20. RimCities
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    RimCities

    Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players.

  21. Replace Stuff
    No 1.6
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    Replace Stuff

    Place buildings anywhere, on top of existing things, and the game will handle it.

  22. Mod Manager
    No 1.6
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    Mod Manager

    Juggle your mods like a pro!

  23. Research Whatever
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    Research Whatever

    When research subject is not selected, pawns just choose the cheapest one on their own.

  24. Trade UI Revised
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    Trade UI Revised

    Description Changes the trade UI to a two-column layout to make it clear what items you have vs the trader, who is trading, and how much it will cost.

  25. Simple sidearms
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    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  26. Hospitality (Continued)
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    Hospitality (Continued)

    Original mod by Orion GNU General Public License All the same, if the original author requests it, I will remove this update.

  27. Butcher Spoiling First
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    Butcher Spoiling First

    Butcher Spoiling First This mod ensures your colonists always butcher the corpse that's closest to spoiling, minimizing waste of meat and leather.

  28. SpeakUp Child
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    SpeakUp Child

    Have you ever found it strange that children pawns speak the same dialogue as adult pawns?

  29. Multiplayer
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    Multiplayer

    This mod allows you to play full games of RimWorld together with your friends.

  30. Prepatcher
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    Prepatcher

    Prepatcher is most importantly a powerful tool for mod developers.

  31. Multiplayer Faction Expanded
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    Multiplayer Faction Expanded

    Multiplayer Faction Expanded This addon expands the Multifaction mode in RimWorld Multiplayer, allowing players to join a friend’s faction with their own newly created colonists.

  32. Geological Landforms
    ↑ Updated
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    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  33. Cook Spoiling First
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    Cook Spoiling First

    Prioritizes cooking ingredients that will spoil soonest, ensuring minimal waste of food.

  34. Eat Spoiling Food First (Continued)
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    Eat Spoiling Food First (Continued)

    Update of nath_devs mod Raging at your pawn eating the freshly cooked meal instead of the stack of spoiling in 1 hour meals ?

  35. TakeCover
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    TakeCover

    Select your drafted pawns, hold Ctrl, then right-drag toward a threat.

  36. Realistic Darkness 1.6
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    Realistic Darkness 1.6

    This is an update of the original mod "Realistic Darkness" to make it compatible with the 1.

  37. Multiplayer Compatibility
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    Multiplayer Compatibility

    RimWorld Multiplayer Compatibility Project Compatibility for random mods, for the ideal Multiplayer experience.

  38. Foxes Aren't Suicidal(continued)
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    Foxes Aren't Suicidal(continued)

    Original Author: Thundercraft Original Description: This uses an xpath patch to reduce the {maxPreyBodySize} of foxes, preventing them from preying on humans (such as your colonists) or large animals.

  39. RunAndGun - Continued
    ↑ Updated
    weapons

    RunAndGun - Continued

    As I already have continued Search and Destroy, and this mod has not received an official 1.