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72 mods- management
Multiplayer Compatibility
RimWorld Multiplayer Compatibility Project Compatibility for random mods, for the ideal Multiplayer experience.
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Sleepy's Pharmaceuticals
Sleepy's Pharmaceuticals Modding is easier together, this mod is licensed under CC0 1.
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Cake, Tea, and War Crimes
Rationale for Making this Mod I recently started my first cannibal only play-through of RimWorld and came to an epiphany: RimWorld needs more mods that add food that can be cooked with human meat.
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War Crimes Expanded 2 Core (Updated)
This is a version of Crustypeanut's War Crimes Expanded 2 Core, and credit for the mod goes to him.
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
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Asimov
After several human sacrifices and a pact made with a crossroads demon I bring to you a foundation mod.
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Det's Xenotypes - Boglegs
Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs.
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Oompa Loompa Xenotype
Inspired by the race of Oompa Loompa, I offer to you the biotech version with some tweaks.
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Nephilim Xenotype Reborn
This mod adds a new xenotype that serves as the counterpart to the sanguophage.
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EBSG Framework
This framework contains all the C# that I made that can be utilized for broad purposes.
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Vanilla Weapons Expanded - Coilguns
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
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Vanilla Animals Expanded — Endangered
1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big
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Vanilla Weapons Expanded - Quickdraw
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
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Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
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Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
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Vanilla Animals Expanded
Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You
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Vanilla Animals Expanded — Waste Animals
Check change notes for details Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod!
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Vanilla Animals Expanded — Royal Animals
Check change notes for details After expanding every single biome and animal type in the game, it’s about time we start expanding the DLC concepts.
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Folia Race (Continued)
Original mod by Benji aka Cute Twink If the original author requests it, I will remove this update.
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Community Framework
The Community Framework is a framework that gives more power to modders that use XML.
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Mousekin Race
The Mousekin Race mod adds a race of hobbit-sized anthropomorphic white mice with a late-medieval to pre-industrial theme, inspired by Redwall, Mouse Guard, Brambly Hedge and Sylvanian Families.
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Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
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FIP - RobCo
Fallout Immersion Project - RobCo "Automation for a brighter tomorrow - even if there's no one left to see it.
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The Dead Man's Switch - AncientCorps
A main combat corps belonging to an former-visited colonial fleet left on this planet for hundreds of years.
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The Dead Man's Switch - Synthetic
The Synthetics Colonial fleets sometimes sell technology they don't use.
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The Dead Man's Switch - Motorized
Info This is an expanded content mod for The Dead man switch mod, so you need DMS core mod for sure.
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The Dead Man's Switch - MobileDragoon
The Dragoons No one can face the Dragoon at close range without being shocked by its huge size and ferocious weapons, especially here, in a remote world where the surface road conditions are so poor that it is insulated from vehicles.
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Exosuit Framework
An interactive framework for Exosuits this is a framework mod that allows modder to make their own customizable exosuit with a wide modifiability/cross-mod content compatibility and repair/maintenance hanger systems.
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The Dead Man's Switch
Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose.
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Vanilla Factions Expanded - Insectoids 2
See change notes or GitHub for detailed change lists.
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Rimframe: Vatgrown Hate
The first mod in a series intended to bring elements of the Warframe universe into rimworld, beginning with my personal favorite faction: The Grineer.
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Big and Small - Framework
This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs.
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Vanilla Factions Expanded - Pirates
See change notes One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
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Vanilla Genetics Expanded
See change notes Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, mechanics and art-style where necessary.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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Grimworld 40,000 - Scattered Sons
“THEY SHALL BE MY SONS, AND IN THEM WILL LIVE THE HOPES OF A UNIFIED HUMANITY.
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GrimWorld 40,000 - Regiments of Renown
“FOR EVERY ONE OF US WHO FALLS, TEN MORE WILL TAKE HIS PLACE!
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GrimWorld 40,000 - Dead Men
“IN LIFE, WAR. IN DEATH, PEACE. IN LIFE, SHAME. IN DEATH, ATONEMENT.” Hello all Warhammer 40,000 fans. This is our dedicated Death Korps of Krieg module for the "GrimWorld 40,000" mod series, part of our "Regiments of Renown" subseries. This subseries focus on each regiment on an
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GrimWorld 40,000 - Core Imperialis
“IN THE GRIM DARKNESS OF THE FAR FUTURE THERE IS ONLY WAR.
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st