// mod author
Dizzy
// works All mods
PocketMap Architect Fix
Changes zone placement logic to allow placing zones within 5 tiles of the edge of a pocket map, and also disables the visible edge-of-map border within pocket maps.
- mod
- 1.5
- 1.6
Deathless Means Deathless
Makes the brain/skull/head/neck of Deathless pawns indestructible by normal damage, effectively rendering them completely immortal.
- mod
- 1.6
- 1.5
Mechanoid Upgrades x More Archotech Garbage: Craftable Archotech Upgrades
Allows upgrades from Mechanoid Upgrades - Archotech to be crafted with resources from More Archotech Garbage.
- mod
- 1.5
Dizzy's Less Obnoxious Royal Room Requirements
If you're like me, you like building nice looking rooms for your Pawns.
- mod
- 1.6
- 1.5
Keep the Cube
Adds an inert, purely decorative version of the golden cube that drops upon its deactivation.
- mod
- 1.6
- 1.5
UNAGI Battle Coat Cataphract
Adds new Battle Coat variants equivalent to Cataphract gear.
- mod
- 1.6
- 1.5
Fuck Breakdowns - Harmony Edition
Breakdowns are dumb and I hate them, but pretty much every previous mod removing them causes issues somewhere.
- mod
- 1.6
"Friends Forever" Implant
Adds an animal-exclusive implant that extends their lifespan and prevents lethal damage from occurring.
- mod
- 1.6
It's Not Slavery!
It just isn't! A simple mod to prevent drop pod gifts from giving the "sold slave" mood/opinion malus. But why? Because RimWorld is a game that allows the player to be cruel, it assumes that the player will be cruel. Many game mechanics are designed with the assumption that the p
- mod
- 1.6
Dizzy's Animal Production Enhancement Serum
Adds a serum that increases the produce output of animals, and a variant of ambrosia which can be used to craft it.
- mod
- 1.5
- 1.6
EPOE surgeries for animals
Simple patch to allow EPOE surgeries (remove scar, heal bad back, etc) to be performed on animals.
- mod
- 1.6
- 1.5
Production Multiplier Stat
Adds a pawn stat that multiplies the result of most resource production methods (e.
- mod
- 1.5
- 1.6
Dizzy's Adjustable Mechanitor Control Groups
Allows mechanitors to adjust their number of available control groups at will, and reworks the vanilla control group-increasing items to have different functions.
- mod
- 1.6
- 1.5
True Lethal Darkness
Applies the changes from "True Unnatural Darkness" by MathBuster to the Oblivion and Oblivion Night game conditions from Farmer Joe/Aranmaho's Lethal Darkness mod.
- mod
- 1.5
Santa Thrumbo
Extends Zaljerem's Party Thrumbo mod to add thrumbos with Santa hats.
- mod
- 1.5
R-Hen-G: Chaos Chickens
Adds a rare and expensive breed of hen that can be purchased from traders or genetically engineered at a drug lab.
- mod
- 1.6
Janky Orbital Construction
Allows construction of orbital platforms at the cost of 12 plasteel each, and removal of orbital terrain.
- mod
- 1.6
Boomrat Hybridization
Allows rats and boomalopes to crossbreed to produce boomrats.
- mod
- 1.6
Death Mitosis (TPS Destroyer 9000)
Makes all non-human pawns spawn 3 more pawns of the same type on death.
- mod
- 1.5
Local's CE Launchers China Lake Patch
Gives the China Lake grenade launcher its more widely recognized name, as well as the firing sound used in Space Station 14.
- mod
- 1.6