// Management · RimWorld Mod
[AKT] Critical Hit Genes
Adds genes that offset the three stats provided by Critical Hit (critical hit chance / critical hit dodge / critical hit damage factor).
Adds genes that offset the three stats provided by Critical Hit (critical hit chance / critical hit dodge / critical hit damage factor). Each stat comes in four tiers (++/+/-/--).
Supported Languages
English, Japanese.
Required Mods
- Biotech
- Critical Hit: provides the three Akata_Critical* stats and the critical hit roll itself.
Related Mods
- Critical Hit Traits: adds 4-tier (++/+/-/--) traits that offset each Stat.
- Critical Hit Vanilla Items: adds critical hit chance offsets to some vanilla weapons.
Genes
Each series is mutually exclusive — a pawn can hold at most one gene per series.
Note: to avoid clashing with the flavorful gene names other gene mods use, this mod sticks to a deliberately matter-of-fact naming scheme — the stat name followed by a degree marker (++ / + / - / --).
Critical hit chance
GeneOffsetMetabolism
critical hit chance +++5%−2
critical hit chance ++3%−1
critical hit chance -−3%+1
critical hit chance --−5%+2
Critical hit dodge
GeneOffsetMetabolism
critical hit dodge +++5%−2
critical hit dodge ++3%−1
critical hit dodge -−3%+1
critical hit dodge --−5%+2
Critical hit damage factor
GeneOffsetMetabolism
critical hit damage factor +++1.0−2
critical hit damage factor ++0.5−1
critical hit damage factor -−0.5+1
critical hit damage factor --−1.0+2
Complexity is 0 for every gene.
Mod Settings
Every offset is tunable via sliders.
Q&A
Q. Can I add or remove this mod mid-game?
A. Safe.