// Combat · RimWorld Mod

Combat Extended: Arknights Overhaul

Combat Extended: Arknights Overhaul mod preview for RimWorld

Version: 0.1.3b Fixed.Added OtherLeader Weapon. 1.5 Update + Fixed Ranged weapon CD time balanced: ( Sniper{Marksman < Deadeye <= Heavyshooter < Besieger} < Support <= Caster) Operators with gun recruited now will carry some ammunition. Combat Extended : Arknights Overhaul (Beta)

Version: 0.1.3b

Fixed.Added OtherLeader Weapon.

1.5 Update +

Fixed

  • Ranged weapon CD time balanced:
    ( Sniper{Marksman < Deadeye <= Heavyshooter < Besieger} < Support <= Caster)
  • Operators with gun recruited now will carry some ammunition.


Combat Extended : Arknights Overhaul (Beta)



Introduced CE ammunition for All Operators with ranged weapon, overhauled the damage
Now most Sniper Operators need to craft ammunition in order to shoot
Operator melee attacks now also use CE's armor penetration calculations
The numerical balance design has not yet been perfected, gameplay will be justiced(Maybe?)
Some new ammunition mechanisms implemented in C# will be added to better match skills in the future
Special thanks to 3hstltd for supporting based code template.