// Management · RimWorld Mod
Modern History Menu
⌛ Modern History Menu ⌛ The vanilla History tab is three grey pages you open twice a year.
⌛ Modern History Menu ⌛
The vanilla History tab is three grey pages you open twice a year. This replaces it with a single-screen colony dashboard — stat cards, modern graphs, a searchable event feed, colonist leaderboards, and per-pawn history cards, all visible at once. Built to match the dark, modern look of the Nice Tab suite, with no dependencies.✦ Features
- Stat cards — colony wealth, population (with peak), days passed, enemy raids, colonists killed, and playtime at a glance.
- Modern colony graphs — wealth, population, mood, and a brand-new power graph (generation, usage, and battery storage, sampled hourly), all redrawn flat and clean: subtle grid, compact axis labels, event marks, legend chips. Hover any curve for its value and the in-game date.
- Icon controls — switch graphs with icon buttons, zoom with pie-fill range buttons (30 / 100 / 300 days, or everything).
- Slaves on the population graph — with Ideology active, your slave count is tracked alongside colonists and prisoners.
- Event feed — every letter in a searchable, pinnable list. Click to reopen, right-click to jump to where it happened.
- Wealth breakdown — a third pane lists everything on the map by wealth impact, grouped (“Human ×25”) and expandable down to every individual item, building, and pawn. Searchable, sorted by value, click anything to jump to it.
- One-click vanilla toggle — a small button in the top-right swaps back to the stock History window any time, and back again.
✦ Leaderboards
✦ Pinned Colonist Cards
- Skills — all twelve skills as coloured curves over your colony's lifetime.
- Mood, Health, Rest, Food, Recreation — daily tracked percentages, each its own colour-coded curve.
✦ Quality of Life
- Type-to-search stat picker — find any leaderboard category in two keystrokes.
- All text heights measured at runtime — plays nice with font-replacement mods and the tiny-text accessibility option.
- Everything cached per tick and curves downsampled — negligible performance cost, even on huge colonies.
- Click anything that looks like a pawn to jump the camera to them.
✦ Optional Integrations
- Isekai RPG Leveling — pawn cards gain a seventh graph: RPG level over time, tracked daily like everything else. The leaderboards gain seven new boards: Isekai level plus all six attributes — Strength, Dexterity, Vitality, Intelligence, Wisdom, and Charisma.
✦ Compatibility
- No dependencies, no Harmony — styled after (but not requiring) the Nice Tab suite by Andromeda.
- Safe to add mid-save; history starts recording from install.
- Replaces the History tab's window via XML patch — conflicts only with mods that replace that same window. Mods that add new recorder graphs show up automatically.
- Works without any DLC. Ideology adds the slave curve; Biotech adds xenotypes to the card headers.
Built for RimWorld 1.6. Your colony's whole story, on one screen.