// Management · RimWorld Mod
SceneSyenc
Want to decorate your party venue?
Want to decorate your party venue?
Need special decorations for a wedding?
Want to place snowmen only during winter?
Want to set up a defensive position tailored to each type of raid?
Why not automatically deploy what you need for each scene, then put everything back when it's over?
This mod automatically switches to a saved preset when an event begins, and automatically restores the normal layout when the event ends.
By removing unnecessary elements for each scene, such as turrets when they aren't needed, this may also help improve performance.
Supported Scenes
- Seasons
- Party
- Birthday (Requires external mod)
- Wedding
- Raid
- Animal Raid
- Insect Raid
Possible Uses
- Switching lighting
- Changing decorations
- Opening and closing doors
- Dynamic structural changes through the relocation of walls and furniture
- Deployment and Removal of Defensive Equipment (Sandbags, Turrets, Traps, etc.)
- Automatic replenishment of food items for parties
※ It automatically moves the required number of matching items from various locations on the map.
How to Use
1. Open the Scene Selection screen using the button at the bottom of the screen.
2. Select the scene you want to configure.
3. Register the items you want to use for that scene.
4. Finally, use the Save button in the tab window.
※ You can also close the window from the menu bar without saving. This allows you to keep the currently selected scene regardless of the current Scene, for purposes such as resupplying ammunition or repairing equipment.
Priority
Priority: Unregistered < (Normal or Season) < Current Scene
The layout is selected based on the current state. If no layout is registered for the current season, the Normal layout is used. When an event is active, the event-specific layout takes priority.
When multiple items occupy the same position, unregistered items are removed if a registered item exists at that position.
Notes
- Restoring large structures may cause pawns to get stuck (unable to move) if they are standing at the target placement position.
- Be careful of roof collapses when restoring structures.
- Scene changes are applied immediately, but scene end detection is performed once every in-game hour, so there may be a short delay before the layout is restored. (This is to reduce performance impact.)
- Currently, this mod does not support transfers to other maps, such as those involving the Gravship.
※ Includes a feature to delete residual data
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I want to make this world look like *The Sims 4*
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