// Management · RimWorld Mod
Skyfall - Atmospheric Collapse
SKYFALL – ATMOSPHERIC COLLAPSE "The colder the world becomes, the less sky remains.
SKYFALL – ATMOSPHERIC COLLAPSE
"The colder the world becomes, the less sky remains."What happens when a RimWorld becomes too cold for its own atmosphere?
At roughly Earth-like pressure, oxygen condenses around -183 °C and nitrogen around -196 °C. Cool a planet far enough and parts of its atmosphere can no longer remain gaseous. The pressure falls. Eventually, there is not enough atmosphere left to breathe. Skyfall turns that idea into a RimWorld disaster. The real physics are considerably more complicated, so Skyfall uses a gameplay abstraction rather than attempting a full atmospheric simulation.Atmospheric Collapse
Skyfall monitors the actual outdoor temperature of your colonies.- Atmosphere is permanently lost in 10% stages.
- Each stage requires 6 continuous in-game hours below its temperature threshold.
- Warming before those 6 hours are complete cancels progress toward that stage.
- Atmosphere already lost does not return.
- Warming the planet can stop further collapse, but cannot rebuild the atmosphere.
Planetary Cooling
Skyfall can now create its own extreme cold. Planetary Cooling gradually lowers the planetary climate until Skyfall's normal atmospheric-collapse thresholds may be reached. It does not directly remove atmosphere. It only creates the cold. Default settings:- Final climate offset: -220 °C
- Duration: 60 days
- Extremely rare Storyteller base chance: 0.01
- A configurable fixed automatic start day
- A random automatic start window
- An extremely rare Storyteller event
- Manual activation
- The Scenario Editor
Odyssey Vacuum Integration
Skyfall uses RimWorld Odyssey's native vacuum mechanics. As atmospheric pressure disappears:- Outdoor areas progressively become vacuum.
- Colonists suffer native Vacuum Exposure and Vacuum Burn.
- Vacuum suits and helmets work normally.
- Sealed rooms remain habitable.
- Odyssey Oxygen Pumps can repressurize protected rooms.
- The native vacuum/oxygen overlay remains available.
Pressure Wall
Skyfall adds a stuffable airtight Pressure Wall for planetary colonies. It can be built from stone or metal and inherits the properties of its material. Wood is not an option. Because sometimes a wooden hut really should not protect you from outer space.Scenario Editor
Skyfall includes separate Scenario Editor options for: Atmospheric Collapse- Enable / disable collapse
- First-collapse temperature
- Complete-collapse temperature
- Surface weather at complete vacuum
- Start day
- Cooling duration
- Final climate offset
Climate Mod Compatibility
Skyfall does not care what caused the cold. It reads the actual outdoor temperature. Any mod capable of pushing temperatures below Skyfall's configured thresholds should therefore be able to trigger atmospheric collapse.Tested
Cybranian – Events Global Cooling and Death of Sun can drive the planet into Skyfall temperatures. Death of Sun Tweaks Designed and tested alongside Skyfall. Its configurable Death of Sun and Global Cooling systems work especially well for atmospheric-collapse scenarios.Expected to work
Disasters (Configurable) Its Temperature Trend changes planetary temperatures and should naturally feed into Skyfall. Disasters (Continued) Its Rogue Planet disaster can push temperatures toward -200 °C or below. Mods listed as Expected to work have not yet been fully tested with Skyfall. No dedicated compatibility patch should normally be required as long as the mod changes the actual outdoor map temperature.Event Mod Compatibility
Planetary Cooling is implemented as a normal RimWorld incident. Event-management mods can therefore detect it automatically. Vanilla Events Expanded recognizes Planetary Cooling and exposes its event weight alongside other incidents.Languages
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