// Steam Workshop · by Uuugggg

All the RimWorld mods you need

Mods I would never go without

Mods that everyone should always use

They fix the game's little problems, make doing things easier

No gameplay changes, no balance changes, all vanilla friendly, UI improvements, etc.

Some mods specifically for caravanning: https://steamcommunity.com/workshop/filedetails/?id=1353631788

(could use an update - who knows what other mods been added since last I played)

(If they do really change anything, it's tiny or extremely useful)

Load order

56 mods
  1. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  2. Gear Up And Go
    No 1.6
    management

    Gear Up And Go

    Adds a button to draft, swap gear, then go to the target location --- "A Raid!

  3. Meals On Wheels
    No 1.6
    management

    Meals On Wheels

    Colonists grab meals from animals, or each other, if needed - if there is nothing else available.

  4. Mining Priority
    No 1.6
    management

    Mining Priority

    Prioritizes mining to the rarest metal first; unskilled miners only work rocks.

  5. Replace Stuff
    No 1.6
    management

    Replace Stuff

    Place buildings anywhere, on top of existing things, and the game will handle it.

  6. Share The Load [Obsolete 1.5]
    No 1.6
    management

    Share The Load [Obsolete 1.5]

    Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1.5 doesn't do, but Share

  7. Smart Medicine
    No 1.6
    management

    Smart Medicine

    Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on the caravan, because thi

  8. Use Bedrolls
    No 1.6
    management

    Use Bedrolls

    Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up after sleeping.

  9. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  10. Achtung!
    management

    Achtung!

    Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st

  11. Conduit Deconstruct
    No 1.6
    management

    Conduit Deconstruct

    THE FUCTION OF THIS MOD IS NOW INCLUDED IN THE BASE GAME AS OF UPDATE 1.

  12. Fixable Mood Debuffs Alert
    No 1.6
    management

    Fixable Mood Debuffs Alert

    Fixable Mood Debuffs Alert Description: This mod alerts you whenever your colonists are getting easily fixable mood debuffs such as wanting to sleep together or wanting to master their bonded pets.

  13. Bounded Roof Build Tool
    No 1.6
    management

    Bounded Roof Build Tool

    This mod adds a button to designate roof expansion bounded by where they can be built.

  14. Easy Speedup
    No 1.6
    management

    Easy Speedup

    Simple-to-activate 4x speed with GUI icon or keyboard key '4'.

  15. Dismiss Trader
    Stale
    management

    Dismiss Trader

    Trader dismissal. Get rid of loitering traders that have overstayed their welcome with the click of a button. Send away traders to make them leave. Traders lagging your game? With this mod you can: - Dismiss traders - Send away traders - Make traders leave - Get rid of traders ea

  16. PriorityClean
    No 1.6
    management

    PriorityClean

    This mod for Rimworld adds cleaning sterile tiles as a specific work type.

  17. Work Tab
    No 1.6
    management

    Work Tab

    Provides a vastly more customizable work tab.

  18. Animals Logic
    Stale
    management

    Animals Logic

    Adds animal-related quality-of-life enhanсements.

  19. [KV] RimFridge
    No 1.6
    storage

    [KV] RimFridge

    1.5: Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based RimFridges come in 1x1, 2x1 and 2x2 versions Wall based RimFridges come in 1x1 and 2x1 vers

  20. [KV] Trading Spot
    No 1.6
    management

    [KV] Trading Spot

    1.5 Version: A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod, delete the Trading Spot, save, remove the mod, then load the save. This is compatible wi

  21. Medical Tab
    No 1.6
    medical

    Medical Tab

    Adds a comprehensive medical overview tab, showing your colonists' health at a glance.

  22. Defensive Positions
    Stale
    management

    Defensive Positions

    Allows your colonists to remember their position during base defense.

  23. QualityBuilder
    No 1.6
    management

    QualityBuilder

    With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.

  24. Allow Tool
    Stale
    management

    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  25. Colony Manager
    No 1.6
    management

    Colony Manager

    Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*.

  26. Five Second Rule
    No 1.6
    management

    Five Second Rule

    Deteriorated food/items that don't become worse with low HP also don't sell for less.

  27. MineItAll - unofficial
    No 1.6
    management

    MineItAll - unofficial

    1.6 later (without HugsLib) - Click on a visible ore and you will mine the whole vein - Strip mining tool to mine a grid - Mine brush tool (use q and e to modify brush sizing) Original MOD --------------------------------------------------------------------------- 2020/3/1 For 1.

  28. Incident Person Stat
    No 1.6
    management

    Incident Person Stat

    Add more details of person's stats on the following incidents window: wanderer join chased refugee incapacitated refugee quest prisoner rescue quest Languages: Spanish of Latin America by CANALETA Credits: Kiame Vivacity for the original code.

  29. RT Fuse
    Stale
    management

    RT Fuse

    Researchable (RT Mods research tab) electric fuses to mitigate short circuits.

  30. SF [v1.0] Priority Treatment
    Stale
    medical

    SF [v1.0] Priority Treatment

    All DoctorTend operations are set to Emergency so that Pawns will prioritise tending to wounds first (including infections/diseases) It is reccomended that you set your best doctor to priority one (1) for this to function correctly ------------------------------------------------

  31. Auto Seller
    Stale
    management

    Auto Seller

    This Rimworld mod adds the ability to Auto Sell items from the trade window using a set of editable rules.

  32. Small Shelf
    Stale
    storage

    Small Shelf

    Description : Small Shelf Small shelf: works like a normal shelf but has 1x1 size, holds anything Notes on 1.

  33. Job Splitter
    No 1.6
    management

    Job Splitter

    Splits apart many of the categories in the work tab to allow the creation of more specialized colonist roles.

  34. Better Pawn Control
    Stale
    management

    Better Pawn Control

    A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action.

  35. Stockpile Ranking
    No 1.6
    storage

    Stockpile Ranking

    " "Makes stockpiles better" " - Mehni --- Stockpiles prefer certain items, but if none are available, allows others.

  36. Roof Support
    No 1.6
    management

    Roof Support

    Updated to 1.5 This mod will allow you to build patios, covered walkways, or massive rooms without collapsing the ceiling. These supports do not impede movement, nor provide cover. Don't forget to use the build roof command. Also, a safe radius will be shown when placing a suppor

  37. Everybody Gets One
    No 1.6
    management

    Everybody Gets One

    Set a bill to craft things until there's one for each member of the colony.

  38. Build From Inventory
    No 1.6
    management

    Build From Inventory

    Construction will use things in your colonist or pack animal's inventory.

  39. Export Agency
    Stale
    management

    Export Agency

    You ever get tired of setting up bills, outfits, storage settings etc.

  40. Numbers
    Stale
    management

    Numbers

    Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.

  41. Prospector
    Stale
    management

    Prospector

    Prospectin' like any distinguished old hand would.

  42. Rimworld Search Agency
    Stale
    management

    Rimworld Search Agency

    This Mod allows you to search by name in various filters: + Storage tab + Bill tab + Outfit tab Original A12 version by meonester.

  43. Custom Alerts
    No 1.6
    management

    Custom Alerts

    Set up alerts using custom filters so you know when something shows up on the map.

  44. Ctrl F
    No 1.6
    management

    Ctrl F

    Press Ctrl-F to pop up a search for things on the map.